Patch 2.4 Advent Children
KazaK (Demo) v2.9.7 » Devlog
- Mana gauge is now retained between battles
- Lose mana if party flees from battle
- Added friendslop dialog for healing skills
- Adjusted Title layout
- Added Tutorial option to title menu
- Added ability to skip pretitle movie by pressing any button
- Enemies now receive slight buff proportionate to amount of mana they have (experimental)
- Maylee now gets a slight buff proportionate to the amount of mana the party has (experimental)
- Adjusted deflection skills, smoother animations
- Adjusted mana gain rates.
- Fixed unintended behavior when grabbing certain enemies on the map
- Added control explanation at start of game
- New enemy type "Mimic" added to mobs

Files
KazakDemo2.4.zip 233 MB
Nov 17, 2025
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KazaK (Demo) v2.9.7
A 90s inspired RPG
| Status | In development |
| Author | Yuuzal |
| Genre | Role Playing |
| Tags | 2D, 8-Bit, Anime, chiptune, Game Boy, Pixel Art, Retro, RPG Maker, Singleplayer, Turn-based |
More posts
- Patch Containment Post22 days ago
- Patch 2.9.1 Black and White 2 Reloaded First Blood Second Coming Cooler's Reveng...24 days ago
- Patch 2.9.0 Bug Apocalypse26 days ago
- Patch 2.8 Super Turbo Tropical Freeze 6444 days ago
- Patch 2.7 You Can (Not) Update59 days ago
- Patch 2.6 Electric Boogaloo94 days ago
- Patch 2.597 days ago
- 2.3Nov 06, 2025
- 2.2 hotfixNov 05, 2025
Comments
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hahahahahaha you big stinky, you left a huge error in this patch, but it's fixed now, good job idiot