HAZARD PAY
A downloadable game
HAZARD PAY
Solo station-crawl horror // 3d6 // One page reference, full zine rules
You are an Operative. Helix Division 7 just dropped you on a derelict platform that stopped answering three weeks ago. Research station, black-site prison, corporate listening post—doesn't matter anymore. Something killed the crew. Something is still here.
Map the station room by room. Fight what survived. Close the breach before the void closes you.
Two meters decide whether you come back human:
- Corruption Track — the thing inside you grows. At 3 it whispers. At 5 your body fights itself. At 10 you're gone.
- Detection Meter — the station's surviving eyes and protocols wake up. At 5 it's lockdown. At 6 you're being hunted.
Three Specializations (Ghost / Enforcer / Tech). Desperation Moves powered by the infection itself. Random sector generation. Salvage. Desperate last stands.
One mission. Three dice. Graph paper. No GM. No mercy.
Perfect for fans of Mothership, Liminal Horror, Into the Odd, and "I shouldn't have come back here" vibes.
Features
- ~24 page PDF (print-friendly zine layout + character sheet + play mat)
- Complete solo rules — no other books needed
- Escalating tension via Corruption & Detection systems
- 8 hostile types (Reanimants, Void Hunters, Parasite Titans…)
- Salvage Matrix, gear list, field promotions, permanent leveling
- One-shot structure (~1–3 hours) or campaign mode
HAZARD PAY — because sometimes the hazard is the pay.
Download. Sign the waiver. Try not to get consumed.
(Version 1.0 — WizardOfOdd)
| Published | 4 days ago |
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | WizardofOdd |
| Tags | Horror, Print & Play, Singleplayer, Solo RPG |
Download
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