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149 public repositories
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Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Updated
Oct 31, 2021
HTML
An OpenGL RTS game engine written in C
Mirror of the official Blender Git repository. Updated every hour.
Small C++14 render engine
A simple Wavefront OBJ viewer.
💎 "Marker-less Augmented Reality" with OpenCV and OpenGL.
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
Art of Illusion modeling and rendering suite - core application and tools
Simple graphics engine used as submodule in many of my projects
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Demo for "MoSculp: Interactive Visualization of Shape and Time"
Updated
Dec 26, 2018
Python
Exporter for blender that exports the scene into pbrt's ascii file format.
Updated
Jun 8, 2022
Python
Volumetric progressive photon mapping written in C++.
A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.
Updated
Jun 24, 2021
Jupyter Notebook
Wrap up VTK (python 3D graphics library) into an easy to use 3D equivalent of matplotlib
Updated
May 17, 2022
Python
Ray tracing engine, from scratch, in C++
physically based path tracer written in JavaScript
Updated
Jun 1, 2022
JavaScript
Collection of links to great software development resources!
Realtime Software Rasterizer
A screen space sub-surface scattering demo implemented with vulkan api
Web based cluster computing apps
Updated
May 9, 2018
Python
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.
High performance, Direct3D 11 based 3D renderer.
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