
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
What steps will reproduce the bug?
Unfortunately I haven't been able to reproduce the bug outside my application - which has a fair amount of (mostly open source) dependencies - https://github.com/Streampunk/phaneron. There are 4 dependencies that make use of napi (via node_api.h) to implement off-thread processing by async workers. One of these is the source of the crash, although the call site is running on the main thread.
I didn't see this error when running v12.
Fatal error as follows:
The crash occurs (sometimes) after starting the code (ts-node src/index.ts) and playing a media file by typing into the AMCP prompt: play 1-1 <filename>. It seems to fail early during the file read rather than during steady running.
If you wish to try running this code without installing a driver you will need to comment out the decklink device configured at the top of index.ts (line 43 currently).
How often does it reproduce? Is there a required condition?
Regularly but not always. Call stack is consistent.
What is the expected behavior?
What do you see instead?
Additional information
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