
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
Authored Comments
Is gaming as a platform-specific thing any more? I know historically that there were lots of companies that produced simple games for Amiga and DOS and so on, but it seems like that's transitioned to "indie" developers now. Games get produced often across platforms or for the web, and are posted to Itch.io and Flathub.org, which are where I go for many of my favourite quirky simple games for Linux. If you haven't scraped those sites for games, give them a try.
KDE is in the EPEL repository for RHEL and CentOS Stream. Full details are here https://fedoraproject.org/wiki/SIGs/KDE/EPEL but the quick summary:
$ sudo dnf install https://dl.fedoraproject.org/pub/epel/epel-release-latest-8.noarch.rpm (note the version is 8 here, so if you're on 7 or 9 then adjust accordingly)
$ sudo dnf groupinstall kde-desktop-environment
You have to log out and then back in, setting your desktop to Plasma at the login prompt.
This does *not* uninstall GNOME, so you'll still have all your GNOME apps in KDE, and you'll have KDE apps in GNOME. I use apps from both desktops, and appreciate having access to both.