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Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
C++ 433 43
Blazing fast memory allocator designed for video games
C++ 171 15
Thoughts about entity-component-system
C++ 162 11
Arcade Car Physics - Vehicle Simulation for Unity3D
C# 224 50
Goofy - Realtime DXT1/ETC1 encoder
C++ 57 1
Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications
C++ 80 1
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