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Revert of #2988. TextMesh Pro files are not auto managed #3134

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merged 1 commit into from Jul 24, 2019

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@heatblayze
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@heatblayze heatblayze commented Jul 24, 2019

Unlike other packages, TextMesh Pro is not entirely managed by Unity's new Package Manager, and still imports some assets directly into the project. Removing these files can cause issues when using Unity's Cloub Build service (which can utilise git to build your project).

The Package Manager guide for TextMesh Pro also states that these files are required.

You can also find the conversation on the original PR #2988

Unlike other packages, TextMesh Pro is not entirely managed by Unity's new Package Manager, and still imports some assets directly into the project.
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@shiftkey shiftkey commented Jul 24, 2019

@heatblayze thanks!

@shiftkey shiftkey merged commit c4ed859 into github:master Jul 24, 2019
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tokuhira added a commit to tokuhira/gitignore that referenced this pull request Aug 1, 2019
…b#3134)

Unlike other packages, TextMesh Pro is not entirely managed by Unity's new Package Manager, and still imports some assets directly into the project.
SaifurRahmanMohsin added a commit to SaifurRahmanMohsin/gitignore that referenced this pull request Aug 29, 2019
* upstream/master:
  Added Simulink cache files (github#3148)
  Add esp-idf.gitignore (github#3150)
  Add *.sch-bak to KiCad.gitignore (github#3153)
  Reference why to exclude binary jar, fixes github#111 (github#3154)
  Update Autotools.gitignore (github#3005)
  Improving the documentation of Objective-C and Swift files (github#3133)
  Ignore gummi previews (github#3144)
  Swift: ignore .swiftpm (github#3083)
  Update Godot.gitignore (github#3142)
  Revert of github#2988. TextMesh Pro files are not auto managed (github#3134)
  Partial revert of 837181e (github#3132)
  Added more glossaries auxiliary files and makeindex logs to TeX template (github#3104)
  .travis.yml: Trim trailing whitespace and indent (github#3118)
  Add *.hie to Haskell.gitignore (github#3120)
  Ignore the .ionide working folder (github#3108)
r2pgl added a commit to r2pgl/gitignore that referenced this pull request Mar 15, 2020
…b#3134)

Unlike other packages, TextMesh Pro is not entirely managed by Unity's new Package Manager, and still imports some assets directly into the project.
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