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Pathfinding algorithms #3260

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Rolv-Apneseth opened this issue Oct 13, 2020 · 3 comments
Open

Pathfinding algorithms #3260

Rolv-Apneseth opened this issue Oct 13, 2020 · 3 comments

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@Rolv-Apneseth
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@Rolv-Apneseth Rolv-Apneseth commented Oct 13, 2020

Hi, just wondering if adding some pathfinding algorithms implemented in python would be something I could contribute to this project? I have experience with these as I have built a pathfinding algorithm visualiser using pygame (repo here: https://github.com/Rolv-Apneseth/pathfind-visualiser)

@NumberPiOso
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@NumberPiOso NumberPiOso commented Oct 14, 2020

Nice repo!

This kind of algorithms, like A* and Greedy algorithms are included in searches section.

I suppose they would belong there.

@Rolv-Apneseth
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@Rolv-Apneseth Rolv-Apneseth commented Oct 14, 2020

Ok, so should I do it as a grid of nodes which is printed to the console or it returns a path or what is best

@Rolv-Apneseth
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@Rolv-Apneseth Rolv-Apneseth commented Oct 14, 2020

Or just an int of the shortest path length?

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