
Shaken, not stirred
Welcome to Shaken, not Stirred! As the innkeeper of a (quite creepy) tavern, your goal is to satisfy 10 customers.
The game is divided in 3 areas:
- the customer view, where you see their demands. Beware, some of them have high standards!
- the counter, where you can mix all your ingredients into a delectable mixture.
- the shop under the bar, where you can purchase ingredients and bottles.
Controls
- Scroll up and down to switch between areas (or use your arrow keys).
- Drag & drop ingredients on the table to optimize your score.
- Once you’re ready, click on the shaker at the bottom right to mix all your ingredients and serve your customer.
PS: The game is also available in French! Click on the top right button of the main menu to switch between languages.
Team
- Game artist : @JanePrigent
- Game Dev : @twotinydice
- Sound designer : @noxsounddesign (sounds from our previous game Pick & Poke)
- Translation : @maelikia
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.5 out of 5 stars (170 total ratings) |
| Authors | Twotinydice, jane-pr |
| Genre | Strategy |
| Tags | Horror, Incremental, No AI, Pixel Art |





Comments
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Interesting balance, the first run felt impossible. By the 6th or 7th attempt I'd stacked enough triggers that the turn took half an hour to process.
game stopped working
Hi! I love the concept of the game. I am a professional translator looking to grow my portfolio and I was wondering if you'd be interested in translating the game into Latin American Spanish. Feel free to contact me any time! My discord is: micairi
Fun game, encountered a bug twice - if you try to make a drink with no ingredients active, the game won't let you click anything...
devs pls i desperately need an endless version of this game TT its so good dude
Reached Infinity
Fun to figure out and fun to play.
Got a bug where I had the bottle that says disabled ingredients are still activated and the skeleton customer who destroys the first two activated ingredients, thought I was clever to disable all the ingredients but now I'm softlocked.
Very nice, duplicating lavender oil 6 timesreally scratched that ballatro itch. my highest score was over 20k
Very fun once you understand the fruits and bottles! I wish there was more patreons to serve or like a "day/night" system so you could do more things! I have a lot of fun trying to make combos! I really hope that you continue to work on this game and add more to it or like a mode that's endless, it's a game I could see on steam! :)
Great game! Love the art style and simple concepts presented. UI is well done and feedback from hovering over elements feels clicky and crisp.
At round 9, I was unable to skip the customer, which was a little sad. Additionally, I had a Sage run, which probably has some recursive issues? I'd imagine if the whole board was just Sage, it would end up in an infinite loop.
Regardless of these little issues, I enjoyed the game thorougly!
im sure it a fun game though
can't even play game
can't see customer and food can only spend 1 coin and open shop customer is a withe background and food doesn't show
same
same
the game is really fun but sometimes I get this glitch where I'm about to create my drink but then the game doesnt respond to my clicks and i can't do anything, it usually happens when I'm about to do a powerful multiplier.
Great game, at first it seemed difficult, but then I saw the multiplier ingredients and I got to 2.5k-3k.
kiwis are the meta! I wish we had more levels :(
Sick
Cool, but to difficult, lol
Pretty but i didn't understood much, what i understood tho is that the favor is against the player. Can be addictive for sure if the player is starting to gain the upper hand. At the moment the winning odds for the player are like 10% against the player. Really nice concept and nice customer medieval dark retro design.
early rounds are impossible due to RNG, needs fixing
i deadass had 1K per turn, and skeleton wanted 150
for some reason the potion that gives per empty slot didnt activate..
nevermind i won but idk how
im so sad that the score doesnt go up very fast so i cant see myself getting millions of points for a customer that demands 400 ish points :(
Great visuals and idea, but the balance in game mechanics just isn't there right now.
Kiwi + as many Nectars and Waters as you can get. My display got a bit crazy where fruit slots were overlapping with the bottles.
Game is cool! I'd like to see more!
(Would be good to see a list of current effects - like the previous customer doubling the shop cost, for example)
*TACTIC SPOILERS*, I suggest playing around and figuring things out yourself! Anyways, I lost my first 5 games and was frustrated. Then I went with kiwi from the start, combined with oranges (to help stack money, but I think they could be ignored if you get enough of the honey bottles) and the ginger? reactivation plant, got echo bottles early, added some pineapples by the end and was buying more than like 40 bottles each round. Went from losing on the third customer to getting E+42 from the last pineapple activation. Basically, every single item is disabled but still activates anyways with that one perk bottle, with a full grid all disabled you get like 20 activations from each ginger and straight up break the game. Pineapples multiply your current score, and stack crazy with reactivation bonuses like echo. For reference, E+42 is 10^42, which is about a million trillions of trillions of trillions. 10/10 would recommend, perfectly balanced game as it should be.
kiwis are so overpowered lol (in a fun way though so it's ok)
so how do I make the shop not empty?
I got over 1 TRILLLION POINTS, MESSAGE MY WALL IF U WANNA KNOW HOW HHHAHAHHAAHAHHAHAHAHAA THIS IS SO FUNNYI IDIDNT GET A SCRENESHOT
at some point it becomes impossible to get enough points, I don't understand how to make it further than 3 clients
welcome to my tavern, no you can't have anything other than lemon juice
Awesome game! Warning: the skeleton may crash the game if you have an item with fortune in front (or maybe it was that it was a copied item?)
I honestly think its any effect on an ingredient that he destroys. He's ended so many good runs by freezing the game, not exactly crashing it.
bro its a funny game, i broke he a lot of times kiwi + echo bottle + the plant duplicates the last bottle i have, make the wiki activates 32 times and with the pinapple 14 echos, make a billion of points. its a really good game.
I easilly got LITERALLY a trillion points with it
This game has a lot of potential, just needs more polish; and maybe a way to handle how to display bottles if the player decides to buy 50 of them
I would serve weird drinks to creepy customers again <3
the game breaks if you clone Nectar
This was fun.
Hope we can see some expanded on version sometime.
What a great game idea, I enjoyed it alot!
serait-ce possible un mode endless svp sinon le jeu est genial et adictif
Whenever I start the game nothing appears at the bar where you're meant to purchase stuff, and when I start the screen goes white.
having the same problem
it seems that it happens only in downloaded version, at least that's how it was happening to me
Whenever a disabled item is destroyed, the game freezes
Very very fun game! I loved it, got into some really big numbers at the end there, awesome!!
Would you like to get some music for your game? I would be more than happy to help the team!