X Tutup
TVTropes Now available in the app store!
Open

Follow TV Tropes

Splatterhouse 3D

Go To

Splatterhouse 3D (Video Game)

The memories flash through your mind as you finally awaken. You remember the storm, you and Jenny fleeing to the old house for shelter. Then the things came from the woods like something straight out of a horror movie nightmare. They were neither alive nor human. Jen's screams echo in the back of your mind. She begged you not to leave her there. You didn't even look back. You ran until you blacked out. The Mask adorns your face now, its spirit filling your limbs with inexplicable power. It was its voice that finally woke you: "Get up, fool. She's not dead yet!"

Splatterhouse 3D is a Doom II total-conversion mod developed by Mike MacDee (AKA Impie) in 2016 through 2021 based on the first three Splatterhouse games.

Each of the three episodes are based on each of the Splatterhouse Video games with each of the stages from the game being expanded into non-linear levels that are split up by intermission screen.

The mod can be downloaded off of Impie's website

See also Day of the Toys, Dynamite Duchess, Strange Aeons (Mike MacDee) and Realms of Dr Chaos, other mods made by the same author.


Splatterhouse 3D contains examples of:

  • Adaptational Early Appearance: The Cloaked Monsters (Shrouded Phantoms) and the Screaming Mimi (Howlers), appear in the third level of the first episode.
  • Adaptation Expansion: All the stages have recreated into non-linear levels with enemies recreated from forward facing sprites and edits of monsters from other games.
  • Adaptational Modesty: Zig-Zagged the Biggy Man (The Bagman) has been given trousers and boots to cover himself but he is now shirtless similar to his appearance in the 2010 remake.
  • Adaptational Badass:
    • Rick can now store multiple weapons instead of carrying just one and can unlock the mask's inner powers to blast beams of ethereal light.
    • The Ravenous Ghouls and Shambling Zombies can now move to attack the player instead of being stuck to the background.
    • Crimson Gaunt zombies can now wield shotguns and can sometimes spawn Body Eaters on death.
    • Dr. West appears as mini boss who throws Potassium Bombs, revives monsters and can spawn green Rotting Horrors similar to Professor Mueller in the second game, speaking of.
    • Professor Mueller is now the final boss of the second episode being turned into a red lanky monsters.
  • Adaptation Name Change: Many of the monster have been given in universe nicknames by Dr. West in his diary.
  • Adaptation Deviation: The shotgun has been changed from a pump-action to a double barrel.
  • All There in the Manual: The Manual is written as a diary of Dr. West with it detailing the weapons he has cataloged to defend himself and monsters he has seen prowling around his mansion. Although some of the monsters are not mentioned as they appear after Dr. West was corrupted.
  • Composite Character:
    • Some of the monsters have been replaced with their counter part from later games or the other way round.
    • The Super Shotgun can now fire each barrel individual with the reload time for each barrel being the equivalent of one shotgun pump.
  • Degraded Boss: Many of the end level bosses from the first, second and third game appear in later or earlier episodes along side regular enemies.
  • Foreshadowing: In Hellevator, one the broken and blooded test tubes is labeled Yuggoth. In the next level, Yuggoth appears as the final boss guarding the Mueller Mansion.
  • Ludicrous Gibs: The Ketchup Mod is uses to create the blood and gibs with the chainsaw, Potassium Bombs and Rick's fists when empowered by The Terror Mask causing enemies to explode into gibs leaving them as a bloody mess.
  • New Work, Recycled Graphics:
    • The Ghostly Stalker is the Fog Monster from Killing Time.
    • The Hell Guardians are the Mercurians from Liquidator.
  • Palette Swap:
    • Rotting Horrors can be grey or green, with the green ones spiting out more ichor.
    • The Crimson Gaunts are red Ravenous Ghouls that can wield shotguns and a chance spawn Bore Worms on death.
    • Howlers will either be green an pink depending on the environment.
  • Reviving Enemy: The Shambling Zombies will get back up after being killed making a trumpet sound to alert the player that they have woken back up. They can only permanently be killed when gibbed.
  • Shout-Out:
  • Traced Artwork:
    • Dr. West is Palette Swap of the Mad Scientist from I. M. Meen but with his stethoscope replaced with different coloured glass vials.
    • The Howlers are heavily edited versions of Experimental Genetic Aliens 1 and 2 from Blake Stone with the Foul Beast being an edit of the Experimental Mutant Human.
    • The Yuggoth's second form uses the spider legs from the Cypider from PO'ed.
    • The Lake Monster is a green Feyr from Eye of the Beholder III: Assault on Myth Drannor.

Top
X Tutup