X Tutup
TVTropes Now available in the app store!
Open

Follow TV Tropes

Sam & Max: The Case Gilbert

Go To

Sam & Max: The Case Gilbert (Video Game)
Sam & Max: The Case Gilbert (Sam & Max: Il Caso Gilbert) is a Vaporware Fan Sequel to Sam & Max Hit the Road that was being developed by Marco Masini aka Mar85, Danilo Puce aka Iena, and their collaborators from the Monkey Arts company in Adventure Game Studio.

This time, Sam & Max are assigned by the Commissioner to find the programmer Rob Gilbert who has been kidnapped by George Ducas and held in his Ducas Arts Palace.

In 2003, a demo was released, and in 2004, a preview was published in the adventure game magazine The Inventory. In 2011, Marco Masini stated that he's still interested in releasing the game, but there was no news since then.

See also Sam & Max: Flintlocked!, another vaporware fan sequel to Sam & Max Hit the Road.


The game provides examples of:

  • Batman Cold Open: The game begins with Sam and Max solving a murder mystery at a Big Fancy House unrelated to the main plot.
  • The Butler Did It: In the game's introduction, Sam and Max investigate a murder at a Big Fancy House and find out that the murderer is the butler.
  • The Cameo:
    • The full version of the game would have included Chester, the LucasArts phone operator who makes a brief appearance in Monkey Island 2: LeChuck's Revenge.
    • The "flying courier" who brings the assignment to Sam and Max is actually the bird from the Day of the Tentacle intro.
  • Shoot the Messenger: A literal example. The Commissioner sends a flying courier (namely, a bird) to deliver the assignment to Sam and Max, and they have to shoot the bird to get the assignment.
  • Time Bomb: In the game's intro, after Sam and Max figure out that the butler is the murderer, it turns out that he has placed a time bomb under the villa. Sam and Max manage to make a last-minute escape, the lords and ladies at the villa... not that much.

Top
X Tutup