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Gladiator Subquest

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Gladiator Subquest (trope)

Clank: Hmmm... I seem to have also accidentally unlocked a virtual battle-arena.
Ratchet: Hey, that's always fun too!

A staple of many Role Playing Games. This subquest, which is usually an optional Side Quest, but sometimes a part of the main quest, requires you to fight in some sort of gladiatorial combat.

If done as a sidequest, expect rules to make this more difficult than standard combat. For example, you might be limited in your choice of gear, or the fight might include only One party member at a time, or some types of attacks (say magic for example) may be forbidden. It might also be the home of the Optional Boss and where the Infinity +1 Sword is found. Such restrictions are rarer if this is part of the main story line due to being mandatory to finish the game.

Alternatively, it is possible that the player may only need to perform in a few ranks of the subquest to advance the main quest, the rest of the competition is optional.

Main Story examples are usually Inevitable Tournaments, as you are likely to hear of the fight long before you actually have to take part in it.

Compare Monster Arena.


Examples:

    open/close all folders 

    Action-Adventure 
  • ANNO: Mutationem: After completing the Ship Level, Ann can participate at Harbor Town's fight matches to win credits and earn the champion belt.
  • Assassin's Creed: Odyssey has two, the Battle of the Hundred Hands tournament, and the gladiatorial arena in Pephka. The later is required to finish the Cult of Kosmos subquest, as well as acquire some unique equipment.
  • Assassin's Creed Origins feature two coliseums where Bayek can compete.
  • Solatorobo: Red the Hunter has the Duel Ship, where Red can fight 3-round challenges with their own rules and variations, such as extra stage hazards or needing to perform certain actions to win the match. It's one of the fastest ways he can get money for parts pieces.

    Adventure Games 
  • The Coliseum from Quest for Glory V is the sidequest variant, though no special rules apply.
  • Hillsfar, an old classic from the Silver Box series, allowed players to fight in the arena. You could always go fight if you felt like it, and you would be sentenced to the Arena if you got caught burglarizing a house. Also, several of the different quest-lines required you to fight in the arena.

    First-Person Shooter 
  • Borderlands:
    • There are two arena-like segments as sidequests in the original game, the Circle of Death and the Circle of Slaughter. A third one (the Circle of Duty) appears in the DLC The Secret Armory of General Knoxx. Madd Moxxi's Underdome Riot is another DLC focused entirely around this trope.
    • Borderlands 2 has three different gladiator fight arenas, all of them directed by Moxxi. The Mister Torgue's Campaign of Carnage DLC features a few that need to be fought in order to advance the story, but the second and third tier rounds are optional on all of them.
    • Borderlands: The Pre-Sequel! has a five-round arena as a pre-order bonus as well as the Holodome DLC, which is a series of wave-based arena challenges.
    • Borderlands 3: There are three in the base game, all run by Mr. Torgue: The Cistern of Slaughter on Promethea (with creature-type enemies), the Slaughter Shaft on Pandora (with Children of the Vault enemies), and Slaughterstar 3000 (with Maliwan enemies).

    MMORPG 
  • RuneScape: The Champion's Challenge is a slightly odd example. There are fifteen Champions, representing a number of in-game races, which are fought one-on-one with special conditions (for example, the Lesser Demon champion mandates a No-Gear Level, with only inventory items allowed). Thirteen of the fifteen can only be fought after obtaining a Rare Random Drop from that champions' counterparts in the overworld, while the other two can be fought after defeating a certain number of the others (the human champion after defeating ten, the gnome champion after defeating all the others).
  • Several examples from Star Wars: The Old Republic:
    • At one point in the Bounty Hunter's story on Tattooine, their prey escapes with the help of a deranged arena master known as the Lady of Pain. She offers to put you on the right path, if you fight in her arena.
    • The Colicoid War Game flashpoint is a Collicoid wargame that culminates in an arena fight between a group of players and their best war droid.
    • The Blood Hunt flashpoint's second boss is a duel between the players and a Mandalorian Battle Couple.
    • A quest in the Knights of the Fallen Empire expansion involves a gladiatorial ring in the Zakuul cantina basement. And again, the Mythology Gag of your Player Character being called "The Mysterious Stranger" gets used.
  • Common in World of Warcraft, usually taking place in an arena called something like "The Ring of Trials".

    Party Games 
  • The coliseum event is a recurring event in the Dokapon series. It pits every player along with another NPC opponent (who is either just as strong as the players themselves or much stronger) against each other, and the one who comes out on top can get a lot of cash. After the event, players will find themselves in the coliseum on the map, if there is one.

    Platformers 
  • The Colosseum of Fools in Hollow Knight is where the Hollow Knight can take on a gauntlet of consecutive encounters with no opportunity to save or rest in between. The first two reward money and an upgrade upon first completion, while the last, which is the longest and the toughest, only offers money and in-universe bragging rights.
  • Ratchet & Clank: Ever since the second installment, nearly every game has had one of these where Ratchet can compete in various challenges pitting him in multiple rounds against enemies and bosses, sometimes restricting which weapon he can use, or draining his health, or randomizing which weapon he has, among other things. In most games only the first challenge is required to progress through the storynote , but you can compete in many more for bolts and the occasional weapon and gadget. Some notable points on these include:
    • Going Commando was the game to introduce arenas to the series, and is also one of the only games in the franchise thus far to have multiple arenas with their own challenges.
    • The arenas in both Up Your Arsenal and Into the Nexus have challenges based outside of arena combat, with the former having death courses and the latter having racing and platforming challenges in a canyon.
    • The cell phone game Going Mobile!, due to it being a 2D sidescroller, restructures arenas to be levels the player must traverse in order to find all of the enemies they must defeat in order to beat the challenge.
    • Size Matters is unique in that the arena challenges are exclusive to Clank and involve different objectives than what Ratchet usually gets: A destruction derby, scoring Gadgebots in a goal, and guiding Gadgebots to a goal in a Lemmings style minigame.
    • All of Ratchet's segments in Secret Agent Clank act as arenas, as he tries to survive in prison while completing various objectives. The catch is the player will not obtain any bolts from enemies in these challenges until Clank purchases an upgrade to let Ratchet acquire them.
    • Rift Apart goes back to just having combat challenges unlike Into the Nexus, however you can only play as Rivet in these sections (interestingly enough Ratchet is shown in the arena in the game's weapon demonstration videos). It is also the only game that places a boss fight in the arena that is both important to the plot and cannot be replayed, having Rivet fight Dr. Nefarious which then leads Emperor Nefarious to make his presence.
    • The arenas proved to be so popular that the fourth installment on the PlayStation 2, Ratchet: Deadlocked, was based entirely around arena challenges.

    Role-Playing Games 
  • The remake of Alter A.I.L.A. has one. It's over 100 fights long.
  • BioWare loves this trope:
    • Mass Effect: the first game's optional DLC "Pinnacle Station" creates a quasi-arena like station for you to go against hordes of holographic Geth pretty much solely for bragging rights, though completing all the challenges wins Shepard a nice house on a planet where they can potentially get rare weapons and armor really cheaply. The DLC itself was poorly received and is the only DLC not included in the Legendary Edition remaster (allegedly due to the files being corrupted). Then, the "Citadel" DLC for the third game brings back an expanded version where you can fight enemies from throughout the series.
    • The Dueling Rings on Taris in Star Wars: Knights of the Old Republic. It is a side quest and the fights have to be fought one on one. The Player Character is given the handle "The Mysterious Stranger," which turns into a Running Gag in other BioWare titles with similar sidequests.
      • In Star Wars: Knights of the Old Republic II – The Sith Lords, both the Echani on Telos and Mandalorians on Dxun put you through a series of fights to test your worthiness. In both cases there are limitations; some fights might be one-on-many, others might limit you to fists or a specific melee weapon, or ban using the Force or items such as grenades. The Echani Handmaiden will also engage you in a series of duels on the Ebon Hawk, although these double as combat training and, if you believe certain characters, courtship.
    • The Provings are of the Dwarven Commoner (as a main quest) and Dwarven Noble (as a sidequest) origins in Dragon Age: Origins. They return later in the Orzimmar portion of the game as part of the main quest. Also in Orzammar is an entirely optional illegal set of proving for money.
      • Dragon Age: Inquisition's DLC Jaws of Hakkon features a similar thing to win the respect of an Avvar tribe.
      • Dragon Age: The Veilguard has the Lords of Fortunes' arena, a series of battle against various enemy groups. They aren't particularly more difficult than regular battles seen across the game. Completing 10 of them completes a side quest, though the player can keep doing more for XP and Lords of Fortune faction reputation. Unlike most example there's no real scaling in difficulty after each fight, and there's no big final champion.
    • Jade Empire has such a quest as part of the main story, though it is optional, being one of two ways to prove your worth to the Lotus Assassins. This includes the Mythology Gag of the "Mysterious Stranger" handle being assigned to the Player Character.
  • Dark Sun: Shattered Lands begins with the adventuring party you create all being slaves in the gladiator pit in the city-state of Draj. The first major quest in the game is to find a way to escape.
  • The Coliseum of Coursair in Breath of Fire II, where the Hero faces Katt in a solo battle in order to save her life.
  • Cyberpunk 2077 has a series of one on one (or two) optional fist fight tournaments across Night City. They are noted for being particularly hard as one actually needs to spec for unarmed combat to be any good at it as other weapons are disabled during the fight.
  • Dungeon Siege II and its expansion both feature the Aman'lu Arena, a 10-round contest against an increasingly difficult range of enemies, some of which are also minor bosses the first time you encounter them outside the arena. Not only is it required for 100% Completion, it is also required to get some of the artifacts needed to unlock the Easter Egg filled "Mysterious Mystery" area.
  • Final Fantasy:
  • In Elden Ring Nightreign, the Raider's Remembrance Quests all focus on the Tourney of the Lands Between, and the Raider has to best his opponents in 1-on-1 matches.
  • The Elder Scrolls:
    • In Morrowind, you'll need to fight a number of battles in the Vivec Arena in order to advance through several factions. In particular, you'll need to do this to achieve guild leader status in the Imperial Legion, House Redoran, and the Mages' Guild.note  You'll need to battle Dram Bero's champion in order to gain his support in House Hlaalu as well.
    • The Arena in Oblivion is also an optional version. Your armor is limited to the one provided. You can however use your choice of helmet, shield and weapons. The Arena was founded by the legendary Redguard hero Gaiden Shinji, who also served as its first Blademaster (which wasn't just a cosmetic title for him).
  • Fallout:
    • Fallout 2 lets you box for increasing amounts of cash and fame in New Reno, but the first time you lose, you can only try again once if your speech skill is high enough, and even then you get reduced pay.
    • The Hole in Fallout 3's The Pitt DLC is a main story example.
    • Fallout: New Vegas:
      • The Legion Camp has an arena you can fight in (if you are not femalenote ).
      • In an underground settlement called The Thorn, you can pit various wasteland creatures against each other in combat, as well as participate in the combat against said creatures yourself. You can pay to set up your own custom matches, such as paying to make a Deathclaw and a Cazador fight. You can also simply bet small sums of caps on fights, betting on either the blue or red team, with no knowledge of the combatants on either side. The stoic, enigmatic caretaker of The Thorn, Red Lucy, can provide you with missions to fetch various eggs of dangerous creatures in the Mojave so she can train them for combat in the thorn, granting experience and large amounts of caps for completion. Upon the completion of all of the missions, the character can become very intimate with Red Lucy, as she respects the Courier for their strength.
  • The Tolbi Coliseum in Golden Sun. You hear of it long before you reach it, but once you arrive, learn that signups are closed. You can only go through it once, and even then only Isaac gets to participate, with the other party members cheering for you (read:cheat by using Psynergy to make the obstacle courses easier, letting you get much better equipment). Strangely, winning is actually not required to progress, only costing an (admittedly useful) item if you lose. In a linked-game sequel, the three defeated gladiators will ambush you, accusing you of cheating until you beat them (likely using Psynergy).
  • Gothic III has several arenas in different towns. Gothic I also has a small one.
  • Kingdom Hearts: Olympus Coliseum is traditionally the site of tournament side-quests.
  • Kingdoms of Amalur: Reckoning has the House of Valor and, to a lesser extent, the Lykeios of the Kollossae.
  • Lie of Caelum: The Underground Tournament of La Dame Du Lac can be accessed by showing a VIP ticket to the bouncer. However, the ticket will be consumed upon entering the tournament, which consists of a gauntlet of increasingly difficult fights. While it's possible to rearrange equipment and item loadouts between fights, the player has no access to a save point.
  • In Metaphor: ReFantazio, you have the Brilehaven Coliseum where you start off at Bronze at the lowest and work your way to Gold ranking, before taking on the challenge to become the Champion where you fight a Human as the last opponent. Each ranking opens up a different level of Gauntlet Challenge where you face up to 30 battles in a row, though you can stop at anytime. Completing the Gold Gauntlet Challenge, which involves endgame strength enemies, earns you the "Coliseum Champion" achievement/trophy.
  • A recurring element in Might and Magic was the Arena, a place you could visit through the stables on the right days and which let you fight random monsters in, well, an arena, at a difficulty you choose. Normally the reward was just gold and experience, but sometimes there were quests requiring beating a number of Arena fights at a specific difficulty.
  • Might and Magic II: Gates to Another World: As part of the main questline in the game, the players have to win in three combat arenas in three different cities.
  • Octopath Traveler: Olberic's chapter 2 involves a tournament in Victor's Hollow, where he has to enter the tournament and fight a series of boss battles in order to confront someone who knows where one of his former comrades turned traitor might be.
  • Octopath Traveler II has the same thing for fellow warrior Hikari, whose chapter 2 is also a series of fights (Via his Challenge path ability) as he tries to win a tournament to pay off Kezan's debts. Or so it seems, Kezan is using Hikari's victory streak to end the entire gladiator business.
  • Paper Mario:
    • Chapter 3 of Paper Mario: The Thousand-Year Door is built around this. Unlike the usual story enforced examples, there are rules to make the fighting more difficult. Following these conditions is needed to go up in rank.
    • In Super Paper Mario, there's the Duel of 100 in the postgame. The party can take on a hundred Sammer Guys, one by one, for a single run. You have the option to save every 25 fights and you can leave at any time.
  • Radiant Historia has one; only some of the fights are mandatory.
  • Resonance of Fate has the Arena located immediately adjacent to the starting town; you can go there in Chapter 1 for training in the game's battle system (almost all hunters do it), and in subsequent chapters for money and Arena Coins that let you buy some nice gear and ammo. You unlock the higher-tier fights in the coliseum by reaching the appropriate chapter in the storyline, and then beating the lower-tier arena fights three times each up to 50 ranks.
  • Inverted in the first Summon Night: Swordcraft Story, where the gladiator-esque Craftknight Tournament constitute for 45% of the plot. The other 45% is dungeon crawling and the 10% is plot-only incursion outside the main island.
  • The Munari City arena of Summoner 2 is set up like this. It is part of the main story, but it is possible to return to gain money as a sidequest.
  • The Tales of... series has this as a typical sidequest in most of its games. The earlier games only let you use the main character in the arena, but later games let you use every party member, or even an entire party. This is where cameo characters often like to hang out.
  • Tales of Maj'Eyal has an optional Arena quest in Derth where you have to fight 3 enemies in a row. It is rewarding as it is not difficult if you don't come too early, and gives you some talent points as a reward. Completing the quest also unlocks an entire campaign that's all about fighting boss after boss in the same arena.
  • The Witcher 3: Wild Hunt has two: There's the fist fight quest chain spanning every zone in the game, and an optional three round arena fight in Whoreson Jr's arena.

    Simulation Games 
  • Multiple games in the Armored Core series, starting with Project Phantasma feature the Arena, a ladder where the players take on dozens of other AC pilots. The specific format varies, but most iterations of the arena are one-on-one battles where the players get to select the zone of combat, and success is met with a cash reward and the occasional bonus part as the player ascends through the ranks. Notably the arena is a good way for beginning players to acquire cash as matches have no fee and unlike the main game, players do not have to spend money for repair and ammo expended. The fifth generation notoriously axed the arena entirely in favor of online duels only for it to return in Armored Core 6 with a new currency unique to it used to purchase special upgrades for their AC.
  • Fighting in the Solaris 7 gladiator games in MechWarrior 2 and 4: Mercenaries are extremely popular side-quests. Some players consider Solaris's tournament season the highlight of the game, not only because of its profitability but also because of the Announcer Chatter from the spectacularly hammy Duncan Fisher.

    Turn-Based Strategy 
  • Fire Emblem has Coliseums where you can have one of your units battle. If you win, you get double your entrance fee, if you lose, the unit you sent dies. You have the option of forfeiting the match, but you will get no refund. Slightly different in Genealogy of the Holy War, where units that lose a fight are left alive but with one HP ; the sum of money earned after each fight is preset; and instead of unlimited, random enemies, each unit can only face seven fixed adversaries.

    Tabletop Games 

 
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Harbor Town Arena

At Harbor Town's arena, Ann can participate in fighting matches to battle against optional bosses to earn prizes.

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