The Shovelling Hour
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 4.5 out of 5 stars (19 total ratings) |
| Author | SPARSE//GameDev |
| Genre | Puzzle |
| Made with | PICO-8 |
| Tags | Difficult, Fantasy, fantasy-console, No AI, PICO-8, pixel, Retro |
| Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Gamepad (any), Smartphone |
Download
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Click download now to get access to the following files:
theshovellinghour_windows.zip 996 kB
theshovellinghour_osx.zip 7.4 MB
theshovellinghour_linux.zip 762 kB
theshovellinghour_raspi.zip 2.2 MB
theshovellinghour.p8.png 21 kB




Comments
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I will be playing this live tomorrow 2/17 around 630-7PM EST =D.
Pretty good puzzles. I think maybe add a little bit of guidance at the beginning, telling players the goal. I spent a good 20 minutes collecting flowers before I realised that you could dig up the tombstones.
I have no idea what should I do.
is there a solution guide? this is pretty hard.
Is it meant to be possible to get stuck in spots where undoing is the only way out? I'm coming across a few spots where I'm not sure if I'm softlocked, or if there's a way back out that I'm not seeing. ("Softlocked" isn't really a correct term, since undo does exist, but I can't think of a better term right now.)
Edit: Never mind, I just discovered another mechanic that answered my question here! Turns out there was a way out, I just hadn't realized it. There may be spots where you have to undo a couple of spaces, but the ones that were multiple rooms worth don't seem to actually have me stuck.
Great puzzle with simple, yet deep mechanics.
(rot13) V rira znantrq gb trg gur “Cnl lbhe Erfcrpgf raqvat”! 😁 Irel punyyratvat!
gosh this is so so soo good. really clever mechanics, and super clever puzzles despite the limited possibility space! it really feels like you explored the depth of the systems without going overboard. I have a huge soft spot for games that treat everything as just a simple tile in the world with its own rules, it makes it really exciting to explore and figure out how everything works. the additional puzzles are also super satisfying! my only negative experience was [gung v znqr gur vapbeerpg 50/50 thrff ertneqvat jurgure gb pbyyrpg nyy gur sybjref be chg gurz ba gur tenirf, naq unq gb ercynl rirelguvat gb trg gur shyy raqvat. ohg v nyfb yvxr gur zragny pbaarpgvba lbh arrq gb znxr jvgu gur sybjref naq tenirf. vz abg fher gurer’f n tbbq jnl gb cerirag gung!]
i really enjoyed this, and the ending is silly :)
Excellent game, loved this. Good length, very approachable. not too difficult while still being satisfying. Enjoyed all the puzzles and the process of discovering the game mechanics and techniques. (Paid all respects)
Found an OOB (rot13):
Lbh pna trg bhg bs obhaqf ba gur evtug fvqr bs gur ybjre-evtugzbfg pbeare bs gur znc ol neenatvat gur sbyybjvat juvyr ubyqvat gjb "ehooyrjnyyf" (guerr "ehooyrjnyyf" gbgny arrqrq, nyy bognvarq jvgubhg zhpu qvssvphygl sebz gur gjb fperraf cevbe) (xrl: v = tebhaq, E = ehooyrjnyy(cynprq), K = jnyy, j = jngre, b = cerqht ubyr) fgnaq orarngu gur E (ehooyrjnyy(cynprq)), cerff hc (qrsyrpgvat lbhefrys qbja vagb gur ubyr), snpr yrsg, cynpr ehooyrjnyy, cerff yrsg ntnva (qrsyrpgvat gb evtug), cynpr ehooyrjnyy, cerff yrsg ntnva (qrsyrpgvat gb evtug), gura cerff evtug gb jnyx bssfperra.
(V vzntvar gurer zvtug or fvzcyre jnlf gb qb vg, guvf bar whfg unccrarq gb unir 3 ehooyr arkg gb vg sbe rnfl grfgvat naq vg'f nyjnlf sha gb gel)
Nice! I'm happy you liked it and were able to solve all the puzzles. It's always hard to know what the difficulty of your game is in a jam situation where you don't have time to do a lot of playtesting.
Un! V fhfcrpgrq fbzrguvat yvxr gung zvtug or cbffvoyr, ohg V arire tbg nebhaq gb gelvat gb nppbzcyvfu na BBO be qb gbb zhpu gb zvgvtngr vg -- V qvq gel gb yrnir 2 gvyrf bs jngre nyy nybat gur obggbz, ohg V jnfa'g guvaxvat nobhg gur evtug fvqr naq V zvffrq guvf fcbg. Tbbq svaq!