never enough time bfore the morning
to write down everythin u wanna say
abt taco bell tasty temple challenge
virtuoso (1994) or d2 (1999)
gamesre beautiful when theres a dialog
between u the player & th game itself,,
a disconnect: "i wanna go this way!"
"nuh uh! i want u to go THIS way!"
n then a compromise is reached
peacefully, not always gracefully
moment to moment every movement
motion turn collision n built momentum