Love the game! Bought the digital version to try the game while waiting for the physical version I ordered. But the game is either really difficult even in the easy mode or I'm just rubbish at these kind of games!
Hi. It's a 'C64 Binary' image, so you get a .CRT file (EasyFlash Format). It should run on devices attached to a real CBM64 such as: EFIII, KungFU Flash, Ultimate 1541 II+. I run it on my EFIII Cartridge on my 1984 PAL CBM64.
Since there was no comment here about it NOT working or working with TheC64 or other emulators, i thought it would work, so i purchased it, it locked up on the first screen.
Edit: game works good in PAL mode on TheC64! Problem solved!
It works fine with Vice and Denise because that’s how we reviewed it for Zzap. I’m not sure any of us have TheC64 etc to try it. If we do find issues we do report them to the devs.
The game runs great on TheC64 once switched from NTSC to PAL. Once a match was played and it returned to option screen the settings do not work, to start a new game. Once i quit the game and restarted it, it works fine again. Im glad i got the game now, very nice game play.
Yes that solved the problem! thank you so much. The game is working very well in PAL mode, couple of small things still happened, after finishing a game and losing all ships it goes back to main menu and nothing works but the music playing, leaving the game and restarting the game and it works fine again, but it runs really well besides this, thanks again.
I’d like to take a moment to speak up for Boom. I’m probably a textbook example of someone who truly admires shoot-’em-ups but simply isn’t very good at playing them. In Katakis I fail before even reaching the first boss, and in Metal Dust I’m lucky if I make it past the first big asteroid. Joystick acrobatics just aren’t my strength. I usually prefer strategy, exploration, or puzzle-solving without time pressure — in other words, the exact opposite of what classic shoot-’em-ups tend to demand. And yet, I supported Boom by buying it. What has been achieved here is genuinely impressive.
I personally went for the boxed edition. Unboxing it was a joy. The package is beautifully designed, the manual presents itself as a stylish “Pilot’s Guide,” there’s an SD card, strictly confidential bonus material (which I probably shouldn’t elaborate on), a poster, a photo of the coders — which, by the way, I took myself at DoReCo — and of course the cartridge containing the heavily enhanced version of the game. I plugged it in right away. Even though the game’s origins go back many years, everything feels surprisingly fresh. Great music, no loading times, and the right atmosphere from the very first second.
That said, all of this is just the lovely packaging around it. What really matters is the game itself — and that’s exactly the same experience you get with the download version.
As a non-expert in this genre, I naturally chose “Easy” mode — and off the mission goes. On my very first attempt, I reached the end of the first level and even defeated the boss. Oh yeah! A small personal victory. I didn’t get far into level two on my first try, but still.
The game is extremely well balanced. On “Easy,” even players like me can progress quite far without using trainers or cheats. It remains challenging, but never frustrating. That allows me to explore the levels, appreciate the graphics, enjoy the soundtrack, and really take in all the action happening on screen.
So I can wholeheartedly recommend this game. If you’re a true joystick virtuoso, you can tackle “Insane.” That enables the original version, which is truly insane to master. Everyone else can choose “Easy,” “Medium,” or “Hard.” That way, anyone can support and enjoy this project with a clear conscience, regardless of their individual skill level in this genre. The extensive modifications of the original game were absolutely the right call. It makes the game playable for guys like me. And the true joystick acrobats can still choose the "insane" level and save the universe this way.
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This game need more polish
I am curious abort the backstory of the Special Addition?
Great shooter! Here’s some gameplay from my MiSTer (SID 6581 as recommended).
Awesome game!
Love the game! Bought the digital version to try the game while waiting for the physical version I ordered.
But the game is either really difficult even in the easy mode or I'm just rubbish at these kind of games!
I'm confused...platforms Windows, Linux.
It doesn't run on a real C64?
Hi. It's a 'C64 Binary' image, so you get a .CRT file (EasyFlash Format). It should run on devices attached to a real CBM64 such as: EFIII, KungFU Flash, Ultimate 1541 II+. I run it on my EFIII Cartridge on my 1984 PAL CBM64.
That sounds great and i will buy the game now. Thank you for your reply.
Since there was no comment here about it NOT working or working with TheC64 or other emulators, i thought it would work, so i purchased it, it locked up on the first screen.
Edit: game works good in PAL mode on TheC64! Problem solved!
It works fine with Vice and Denise because that’s how we reviewed it for Zzap. I’m not sure any of us have TheC64 etc to try it. If we do find issues we do report them to the devs.
The game runs great on TheC64 once switched from NTSC to PAL. Once a match was played and it returned to option screen the settings do not work, to start a new game. Once i quit the game and restarted it, it works fine again. Im glad i got the game now, very nice game play.
Make sure you have your emulator in PAL mode otherwise it freezes. PAL mode works with no problems on c64.emu.
Yes that solved the problem! thank you so much. The game is working very well in PAL mode, couple of small things still happened, after finishing a game and losing all ships it goes back to main menu and nothing works but the music playing, leaving the game and restarting the game and it works fine again, but it runs really well besides this, thanks again.
I shall be purchasing this when I get paid on the 9th. Looking forward to it!
I’d like to take a moment to speak up for Boom. I’m probably a textbook example of someone who truly admires shoot-’em-ups but simply isn’t very good at playing them. In Katakis I fail before even reaching the first boss, and in Metal Dust I’m lucky if I make it past the first big asteroid. Joystick acrobatics just aren’t my strength. I usually prefer strategy, exploration, or puzzle-solving without time pressure — in other words, the exact opposite of what classic shoot-’em-ups tend to demand. And yet, I supported Boom by buying it. What has been achieved here is genuinely impressive.
I personally went for the boxed edition. Unboxing it was a joy. The package is beautifully designed, the manual presents itself as a stylish “Pilot’s Guide,” there’s an SD card, strictly confidential bonus material (which I probably shouldn’t elaborate on), a poster, a photo of the coders — which, by the way, I took myself at DoReCo — and of course the cartridge containing the heavily enhanced version of the game. I plugged it in right away. Even though the game’s origins go back many years, everything feels surprisingly fresh. Great music, no loading times, and the right atmosphere from the very first second.
That said, all of this is just the lovely packaging around it. What really matters is the game itself — and that’s exactly the same experience you get with the download version.
As a non-expert in this genre, I naturally chose “Easy” mode — and off the mission goes. On my very first attempt, I reached the end of the first level and even defeated the boss. Oh yeah! A small personal victory. I didn’t get far into level two on my first try, but still.
The game is extremely well balanced. On “Easy,” even players like me can progress quite far without using trainers or cheats. It remains challenging, but never frustrating. That allows me to explore the levels, appreciate the graphics, enjoy the soundtrack, and really take in all the action happening on screen.
So I can wholeheartedly recommend this game. If you’re a true joystick virtuoso, you can tackle “Insane.” That enables the original version, which is truly insane to master. Everyone else can choose “Easy,” “Medium,” or “Hard.” That way, anyone can support and enjoy this project with a clear conscience, regardless of their individual skill level in this genre. The extensive modifications of the original game were absolutely the right call. It makes the game playable for guys like me. And the true joystick acrobats can still choose the "insane" level and save the universe this way.
Well, you just convinced me to buy the game next payday!