
Saprotrophy
(Windows may false flag the .exe as a virus, ignore it)
The night is dark, the only sources of light are from the flashlights of your enemies. You have an important mission; you need to protect the seeds of the future. You can hide from enemies in bushes to wait for the best time to strike, otherwise you can be gunned down easily. Will you be swift enough to kill them before they kill you?
Saprotrophy is a Noise Jam submission.
Due to time constraints, some character models could not be implemented, but they are coming soon! Please give us some feedback on the difficulty and we will adapt it (is the game too easy?/too hard?).
CREDITS:
Platitron - Creation, Coding, 3D Modelling, UI
laroche kevin - Tree 3D models (and possibly future character models)
Shem Shelley - Music
SOFTWARE USED:
- Godot 4.6
- Blender
- Paint.net
- Koala Sampler
- Audacity
SHADER USED:
dither shader: https://godotshaders.com/shader/dither-gradient-shader/
(other shaders are home-made)
| Updated | 4 days ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | Platitron |
| Genre | Action, Survival |
| Made with | Godot |
| Tags | 3D, Atmospheric, Creepy, Dark, Godot, Third-Person Shooter, Top-Down |



Leave a comment
Log in with itch.io to leave a comment.