ARLON 2044
DIFICULTY: HARD
MOVEMENT
A +D / ← →
SPACE / ↑ TO JUMP
ESC PAUSE
R RESTART
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SUMMARY
There are 3 puzzles. Blue (Easy), Red (Medium) and yellow (Hard). Each time you do one you unlock that color. Unlocking all 3 will give you access to the final level and therefore to the end of the game.
RECOMENDED BLUE LEVEL FIRST FOR BEGINNERS
GAME RESTARTS EVERY 5 MIN
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UPDATES
added a little bit more content
TOUCHSCREEN ENABLED (base game only)
CONTROLLER SUPORT ENABLED
ACHIEVEMENT SYSTEM ADDED
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EASTER EGGS
"Hypnosis": End with hypnosis activated
"IGTAP": Discover the IGTAP minigame
"Impatient": Restart mid ending
"Main_Menu": Discover the original menu
"alone?": No more slime appear
"arlon_2044_3d": Discover 3d level
"blue_ending": Unlock the blue ending
"blue_path": Cross the blue path
"boo": press J 3 times to unlock. this unlocks the actual emotional suport
"canibalism": eat player 2
"cheating_ending": use tp or the teleport easter egg
"deception": use the yellow path
"developer_mode": discover the hidden teleportt
"die_100_times":
"die_10_times":
"die_25_times":
"die_50_times":
"easy_ending": win the game with all blue starts
"fail_100_times": fall 100 times
"fast_ending": win the game in under 2:30 min
"get_help": press j a lot of times
"giant_slime": die to the giant slime
"gray_ending": not implemented
"gray_path": not implemented
"hard_ending": win with all paths starting in yellow
"impossible_ending": win without unlocking any of 3/3 colors,
"invisible_ending": win with the final maze invisible
"medium_ending": win with all paths starting red
"mental": keep pressing J,
"mini_slime": die due to mini slime,
"mushroom": eat a mushroom and feel its effects,
"near_impossible_ending": win with 1or 2 unlocked color,
"noob_achievement": false,
"normal_ending": just win
"perception": false,
"player2": discover player2
"random_achievement": it unlocks randomly
"randomness": false,
"red_ending": win with red status and with red path
"red_path": false,
"scammed": ???
"secret_path": discover the secret path to the teleport room
"slimezilla": ???
"sneaky_trap": not implemented
"the_unknown": ???
"therapy": keep presing J
"time_ran_out": first time 5 min reset
"trap_block": get trapped by a block feature not bug
"trap_block_10_times":
"trap_block_25_times":
"trap_block_50_times":
"trap_block_5_times":
"yellow_ending": win with yellow status and yellow path
"yellow_path":
| Updated | 7 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Release date | 6 days ago |
| Author | ORBMASTER |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, Godot, Horror, maze, Pixel Art, Singleplayer |
| Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
| Average session | About a half-hour |
| Inputs | Keyboard |





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