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morsesans

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A member registered Aug 07, 2023

Recent community posts

I don't think "balance" is one of the design goals of this game, except in the sense of making sure to sufficiently simulate expected upsides and downsides. So I don't think "increase costs to offset power of strategy" quite makes sense. On the other hand, the political capital generation and costs system is seemingly the most gamified and least "simulated" system, and thus the most obvious candidate for ideologically designing the right answer to this puzzle game, which is sort of what you're hinting at.

just launched this game & trying to get a handle on it. really excited.


my first feedback is that a clarification between changing something by x% and by x percentage points is crucially needed. I see "change the amount of land under protection by +30%", and when I click it, it says "the amount of land under protection will change from 10% to 40%". this is an enormous discrepancy, and not knowing whether you can trust the numbers makes the comprehension curve a lot worse.

thanks!

The screenshots make it look like free movement, but I'm not certain.

love it!


could use some more testing for a mac with multiple monitors. 

> In the 31st century, Earth's civilization is fully self-sustaining —powered by Lazium, a rare energy source extracted from distant planets.


That is actually the opposite of what self-sustaining means

I played again and this time the egg got stuck here without my doing anything in particular to cause it. The scene is not scrolling.

Can every house be saved in every level?

I got the egg up to the third right flipper as the screen was scrolling up. Since I couldn't particularly get anywhere until it had scrolled up more, I kept the flipper depressed to hold the egg and wait. Upon release, the egg was stuck on the edge.

at the beginning of the fourth room, the reroll - done UI failed to come up, locking the game. I started over and this time it happened in the third room.

i recognize the dungeonscrawl hatching

That's crazy that you think that side of the equation is the "too online" one

i recommend side goals + no net + loser serves

really like the sounds. would love to watch a video solution lol

on the sled i accidentally glitched over the north fence and then crossed to a pitch black map

great game bro

you can go into the stands on the bottom right

played through again. the last three upgrades didn't display the required numbers

You're just two years too late to just be able to email the guy whatever you wanted to talk about. Sorry.

I got "max bees" while at 16/20. They were still able to increase via the 90-second upgrade

c'mon don't pretend, you've done better

hmm well ok i got 176 on my first try without seeing the "rage" mode

the upgrades sometimes don't light up when available and sometimes do light up when not available

I think we'd all like to admire our guy and his stats, and rotate him, when a run finishes (win or lose)

I just obtained a second 4-leaf clover naturally, and thus can now see that none of my previous "duplicates" on it worked. I did it three different times.

I've taken several "duplicate the chosen stackable" type upgrades. There's no indication that I can see of whether I now have multiple of these things.

I seem to have to click my crystal ball a dozen times before it activates.

what is a chest? I got an artifact that shows me "nearby chests". Sometimes a cell indicates "nearby chests". The levels simply go as usual. Where's the chest? What's the chest?

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it is random. from your fridge. which contains four pizzas to start the game.

if you have two pizzas out, you either end the day or risk losing the day.

I think the poison gas is really strong, it never goes away. setting it early at exit and choke points adds up to not just tons of damage but also greatly reduces how often you have to chase someone with trash. let them run, they're not making it

incredible game, one of the best on itch

sweet game

purchasing an upgrade in the middle of a level resets the level

8 rounds later, 10,800

love this. my classic high score so far is 9900

oh of course i didn't think of that

I've got the first seven islands unlocked and built. However all my trains are full of yellow goods with no more place to deposit them. I don't really understand what I can do here. If I remove the trains and put them back, they still have the yellow goods. Is this a softlock?

Incredible game. My main feedback is that this really doesn't need to be positioned as a "rougelike" and a "deckbuilder". These tags are at best true in a really flimsy and uninteresting way. Those genre tags are not really relevant to this game, and the game is not really relevant to those genres.


Or, maybe the full release will justify it more, I don't know

you make four piles of four symbols. each card is a symbol and also shows you which other symbols may be placed on it.


what's missing for you

played again today, nice updates. game crashed again a second or two after the ring of orbs appeared.

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