Milions Must Perish
An incremental/clicker game about egypt and using your people as resources in an endless cycle of death.
ANUBIS IS NOT MERCIFUL
Made for the Bluestar Game Jam, Theme: cycles of suffering
The game should work all the way to the end, but it definitely needs polishing:
- Music and audio (options button does nothing right now lol)
- Better explanantions of the mechanics
- Better balancing in some sections that are just smashing buttons instead of proper strategies
- Better UI responsiveness, it looks not great in some display resolutions
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | marcelurpi |
| Genre | Strategy |
| Tags | Clicker, Incremental |

Comments
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Egypt has fallen
millions must die
quite complex but u can get the gist of it in 5-10 min
Nice idea, though hard to get into it at first. The first stage is too difficult for your idea.
And the game gets easier as you play, which is not what you want. Which makes the macro buttons useless. (No big loss there, the mechanics of their use is too complex anyway).
Start with a single people-upgraded resource, move on to a resource-upgraded resource, then a self-other-upgraded resource, and finally a other-other-upgraded resource. See how that gets more complex as you go?
The final stage can be easier to get people the motivation to finish it all, but you still want to use some of the previous mechanics.