🔥🔥🔥[MAJOR UPDATE v0.39] Local multiplayer
BIG NEWS!
Friends, big news! We’re rolling out local multiplayer — stay tuned and jump in to test it!
BTW: bug fix
We also fixed a bug reported by one of our players in the comments here where the character was thrown beyond the edge of the map.

Other news
How’s development going? The team has gathered feedback, and based on it we’re fully reworking the game to prepare it for Steam.
Latest changes
Interfaces
The gameplay is becoming more complex, new features are piling up, and we’re actively redesigning the UI to support them. Take a look at some of our mockups!

Towers
Another thing: we received a lot of feedback saying that our towers look like anything but towers. People called them totems, carrots… pretty much everything except defensive structures.

So yes, we got the message — we’ll be redesigning them. We don’t have a final solution yet, but we can share some sketches. Let us know in the comments which towers you like the most!

We need your help
Friends, we really need your support. This game has always been closely shaped by your feedback — sometimes through direct comments, sometimes through metrics and playtime data — but either way, this project has always grown based on your input.
Right now, we need to test the new, more complex gameplay with real players. That’s why we’re launching a CLOSED playtest on March 9. If you’d like to participate, please fill out the form using the LINK.
Players who provide detailed feedback — especially if it includes video recordings — are incredibly valuable to the development process. We’d be happy to mention you in the credits and give you some extra in-game goodies when the game launches.
DO NOT CONFUSE THIS WITH THE OPEN PLAYTEST!
You can sign up for the open playtest on the game’s Steam page. That’s a different thing — it will happen later, be larger in scale, public, and fun.
The closed playtest is specifically meant to test and refine the game’s current direction.
Hope to hear from you soon. Fill out the form — we’ll be waiting for you on March 9!
Files
Get SuperWEIRD: Idle Automation [Alpha] 2P Co-op
SuperWEIRD: Idle Automation [Alpha] 2P Co-op
Idle Automation | Free Web Playable | 2 Players Local Co-op👨🏻💼🕹️👩💼
| Status | In development |
| Author | Luden.io |
| Genre | Simulation |
| Tags | 2D, Automation, Crafting, Idle, Incremental, Management, No AI, Robots, Singleplayer, Tower Defense |
| Languages | English |
| Accessibility | Color-blind friendly, Interactive tutorial, Textless |
More posts
- 🔥🤖[UPDATE v0.39.1] New Automations3 days ago
- 💬[DEVDIARY: FEEDBACK RESPONSE] Answering Your Questions5 days ago
- 👍[UPDATE v0.38] Bug fixes, rebalance and map expansion25 days ago
- 🚀 [UPDATE v0.37] Fixes, 4 new bosses, and new equipment for your robots 🤖38 days ago
- 🔥 [JUST RELEASED] Alpha - SuperWEIRD Idle Automation 🔥39 days ago
![SuperWEIRD: Idle Automation [Alpha] 2P Co-op](https://img.itch.zone/aW1nLzI1MjI2NjY5LnBuZw==/original/uJ8sU5.png)



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