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Jennifer Ann's Group® is a 501(c)3 nonprofit public charity [20-4618499]. Since 2008 we have been producing and publishing prosocial games to engage, educate, and empower young people. Gaming Against Violence® is an award-winning & research-based program for violence prevention. Donate online if you want to support our work (ActBlue Charities).
Donations are tax deductible to the full extent allowed by law.

Time to Explain! by falafelovore (France). Other communication games are still to come.
Open Worlds Play by Sunny Chen (USA). Other social connectedness games are still to come.
Figure it Sprout Silv-E Award, 2nd Place, Best Student Game (2023)
MushWhom? Silv-E Award, Best Design (2023)
One New Message by Eloise Best (England)
New Sun by Colmena Games (Colombia)
UnEarth by Robin Ghosh (Canada)
What's Next!?! by Shelley Wilson & Team (U.S.)
Culture Overlord - Lucas Vially (France) ★2022 Games for Change Awards, Finalist Best Learning Game
A Thousand Cuts - Elizabeth Ballou (U.S.)

Lamplight Hollow Luciano Sgarbi (England)
LED Gaslight Naomi Norbez (U.S.)
Prosocial games intentionally created to help young people recognize the warning signs of an abusive relationship and foster skills supporting healthy relationships.
HONEYMOON by Sandra Lara Castillo (England)
Grace's Diary by GP Touch (Thailand)
Program Website: Gaming Against Violence
Nonprofit Website: Jennifer Ann's Group
Prosocial Video Game Portal: JAGga.me

Many video games include storylines or examples of dating relationships. These games are intentionally designed to explore aspects of healthy relationships. The games also include representations of unhealthy relationships because sometimes...
Consent matters. We encourage you to share these games about #consent with the people in your life. These prosocial video games were intentionally designed to teach the meaning & importance of consent. All are free, contain no ads, and resp...