One of us attached to this account is planning one of their next short projects hopefully to be completed before the end of the year. Right now, they are at a crossroads, considering whether to make it 2D or 3D.
3D is intimidating because it will involve more time spent crafting every object in the game and also because time will be spent learning programs such a blender. I’m up for it, but have to make that one first step over the barrier to finally start that.
Do any of you have any imput for this or any lessons you would’ve already rather known back when you first started using 3D?
Cheers