Yeah, unfortunately quantum tunneling through walls is a common issue, but I am glad you enjoyed it nonetheless. Thank you for playing!
PolytopeParty
Creator of
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i need MORE GREASE!! i want the WHOLE map to be COVERED in OIL!!
for real though, this is a fun little game loop you’ve got here. I loved driving in a circle and plowing over goblins (and eventually getting to the point where I was… poisoning them?? before they could even get to me). With a little bit of polish, I think you could have a real gem on your hands here.
Excellent work!
Oh man what a beautiful game! The art is truly stunning, and the gameplay really makes me feel like I am at a work retreat - for good or for bad! The characters are all distinct with their own personalities and the pouring, drinking, and gossiping mechanics are really fun to balance and engage with. 10/10 would drink again. Excellent work!
Oh man i LOVE the artsyle and aesthetic you’ve got going on here. The menus especially and completions screens are all top-notch. The gameplay is really good as well - grappling is very fun - although I couldn’t quite get a handle on the wall jumps. The music and sound design went a long way as well. Overall, y’all have done an excellent job here. Great work!
This is a very very fun game! I played a few rounds and found myself getting lost in the combos and interactions. I am still not quite sure about how the timing of everything works - some aspects seem based on real world seconds while others seem timed off of the number of steps you take as a player - but it was a small enough thing that I was easily able to play and enjoy the game without understanding it.
With a bit of iteration, I could easily see something like this gaining cult status as a retro game on handheld devices. Excellent work!
Beat the game first try baby let’s go!! This turned into a very methodical game for me - I took the corners really slowly, lined up every ramp shot before i accelerated into it, and basically tried to be as careful as I could. And it payed off!
The aesthetic of the game is great as well! I love the neon synthwave environment and the saturated colors for everything.
All-in-all, a great time. Excellent work!
The aesthetics of this game are top-notch! Whatever textures and shaders you used really came together for a beautiful little world. As for the mechanics: it took a bit of time to train myself not to press A and D to move left and right, but once I managed to figure out spinning, the world really opened up! Very fun game. Excellent work!
Okay this is a pretty cool demo you’ve got here! The movement feels quite slick, and I love the wall-running ability. I messed around with the red and blue paint and it was quite satisfying to figure out how to use the two to reach the next platform.
With a little bit of polish, I think you could have something really special on your hands. Excellent work!
I AM DANCING AS HARD AS I CAN CAPTAIN!! I managed to beat the game after dying at least 5 times.
You all have made a really amazing game! The art is beautiful (I especially loved the lady with the pretty rainbow hair) and the music really got me in the dancing mood (I was tapping my foot the whole time). The gameplay was quick and exciting, and I wasn’t sure I was able to beat it at first - the third level really ramped up the difficulty - but we managed to out-slick them in the end.
Excellent work all of you. I look forward to whatever you will create next!
Oh man what an amazing concept! I spent some time running around the menu and trying to click on a bunch of things, but could only find the one item.
When I went to the first two world (the grassy plains and the food zone), I wasn’t sure how to progress. I clicked a few things and they disappeared when I did, but it wasn’t clear how to use them to move on.
Nonetheless, even from what I saw this is a very cool game you’ve got here. I have never seen an idea quite like this, and I think with a little polish this could be something really special. Excellent work!
Quite an interesting concept! I was able to make it to the final boss, but couldn’t figure out how to access my items during combat and got killed :( The art, assets, and music were all great! I would have like fewer random encounters during the cave section, but overall you’ve got a nice game! Excellent work!
Incredible game you’ve got here! The art is amazing, the sound design and music is top-notch, and the gameplay is engaging and fun! I managed to serve 49 customers before failing, and the entire time i was really enjoying slip-sliding across the floor and trying not to run into the customers who seemed hell-bent on walking right in front of me. Excellent work!
Holy smokes now THIS is a slick game! The finger guns, the frogs, the hair, the music, the STYLE, the ATMOSPHERE! it all comes together so beautifully. You’ve made something really special here.
I very much appreciate the controller support, and it felt very good to move and act with the joysticks. The half-dozen things you have to keep track of definitely kept me on my toes! But after a few runs I feel like I got the hang of it. You really nailed making the controls feel intuitive.
Excellent work!
Oh man what a beautiful game! The assets, levels, and music all combine to make something really special. I would love to play more of this, but I am not sure what the controls are, so I wasn’t able to make it very far. I may circle back later to give it another shot, because I would really like to explore more of this world you’ve created. Excellent work from what I have seen though!
Oh man the slippery dungeon was crazy fun! I have never seen mouse-controlled movement done like this before, and you really nailed it. This is the slipperiest game I have played for the jam so far, so this one knocks it out of the park for the theme. The spritework and music are incredible as well. Excellent work!
Oh man what a beautiful game. The art direction is superb; that along with the sound design and music really elevates this to a spectacular experience. The levels I played were quite difficult, but I feel like I got the hang of it - I couldn’t quite get past level 5 or so, but I really enjoyed my time nonetheless. Excellent work!



