thank you so much! The "name generator" has an array of all the midwest emo bands I was listening to while making the game, but theres a character limit for names so it just cuts off a lot of names lol
mz_eth
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Yeah I've seen other people have this bug, I think it has to do with the player selecting a die then a character then before the die finishes its animation clicking on a second die. its easy to avoid, but such a dumb game breaking bug I missed ooof all that work for that lmao Thank you though, super appreciate it
Incredibly fun, definitely the most fun I've had on a game jam, its easy to pick up simple to understand . Love the game juice in combat. yeah this is my favorite so far! great job. my only thing to note is that the out of bounds damage happens fast and is brutal, but my ship is slow to revert direction. So what should feel like a "don't break out of the game" warning is more of a "you're gonna die now" message lol Great job though!!
mirroring what a lot of people are saying here about the look and uniqueness of the game, definitely is tricky to teach the game when its doing something unusual like the controls and concept. but very cool idea still. I think I spent 30 minutes trying to get through this gap in the rocks, but I guess you can't so I'm not sure what to do next. I think landing soft locks me where i just spin. so I think this is unfortunately as far as I can get. would love to know what I'm missing! cool idea for sure
Love that all the abilities come back for the end, everything is very cute and charming! Although the balloon ability let me speed run though most of that section. You can left and right click at the same time to fly forever, simple fix though, just making it so you can only chew the gum on the ground. Still very cool!
absolutely amazing art! and the whole vibe of the game came together amazingly! I do understand what people are saying about it feeling a little slow, I think some of the smaller things like damage effects and sound would instantly elevate everything! congrats on the level of polish here! Its all super cool :)
Game: Hmmm, flag is flying
Me: time to break the game :)
Super fun idea, I love creation mechanics, I think they're some of the most fun to both make and play. Maybe adding just some kind of delay after to add a slime along with a limit as to how many you can make.. or not I mean sometimes going wacky is super fun too. Nice job!!
this is fun! I love when these smaller games lean into letting you get pretty powerful or break mechanics. As soon as I started shooting the 3 way spray attack, that gave the experience really fun progression. Nice job! One small thing I might do is just give character a little shadow sprite, help ground them in the top down perspective
Great structure here for a mechanic based game, with art and animations I think this could really shine, especially more indicators for what's happening between my round and the quick enemy round. really impressive considering everything in here, and the idea of placing dice with these restrictions is surprisingly fun! great job!!













