X Tutup
Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CrisLoyal

192
Posts
5
Followers
9
Following
A member registered Mar 03, 2024 · View creator page →

Creator of

Recent community posts

very fun i saw some issues with detecting the 3 in a row when i was an O. cool idea great puzzle and good levels

i liked it it was quite a puzzle. a pawn captured me more times that i'm willing to admit

thx

thanks for the comment and for playing! if in pc you can move with the arrow keys

(1 edit)

i liked the puzzles they made me think outside the box a little. there was some jankiness with collisions but cool puzzles

couln't beat level 5 i beat the rest tho

make a linux or web buid and i'll try it

i liked the presentation, the lines were funny, i liked the different characters, i felt that the last fight thingy was a little pointless.  i had fun but a little more time to read the responses would have been better

(2 edits)

I liked how you explored many platformer movements. The controls were good until the yellow cube i would have map that to another key or just right up set the numpads to change the characters that would have been more comfortable. Missed opportunity to make the enemies X or circles imho. The exploration was a little lacking since all rooms were the same color so i got a little bit lost at the end, an initial animation would have been good to set the objective. Overall i enjoyed the game, cool platforming

i liked the idea of throwing your companions but i think the controls need more polishing

i would have liked it more if it had an ending, it was nice hearing the customers stories

i liked the jumping controls the aiming went a little all over the place in my experience

harmless green fella they said

well made i would have liked to have a little animation for when my opponent moves specially when scoring it sometime felt like i did my move and next frame half the board is gone.

nice game of tic tac toe although i felt that most games were like a fast 2:2 and then i used a cool ability to score

(1 edit)

i had fun until level 5 i think since the game is about timing, the turrets should have been synchronized that would have made the game more predictable

i rage quit at level 5

Nice take on the theme! cute possum. It should have had more levels >:(

its a crime that this is only 3 levels long

(1 edit)

really good job, good use of animations, special effects and sounds it gave me goosebumps

you really set the mood with all the quality animations. I only got 2/3 endings tho

haha we both made a fruit ninja thingy😊

well made. but the issue i see for this game is dealing with many draws on a row i don't know what you have thought to mix it up a little

i beat the final one with just 2 health left. i don't know how you program them but they felt distinct. Was it like an error probability?

i think this is one of my favorites. amazing animations. funny story. i would have enjoy it more if i weren't restarting from level one. the controls felt good. good overall

cute story cute graphics good game

not my theme but the game is pretty. the controls i didn't like to much i would have preferred mouse controls and like another comment said allow me to move the sight while hiding. It would be better that instead of keeping track of many people (which is tedious i think max 2 people that you can get caught (the guy and a friend)) the guy walks around and there are stuff occluding the vision. like a bench, a short wall, a tree, sometimes a car that passes by that kind of stuff   and you have to take pictures of different body parts and the guy doing different actions

is a good looking game

i liked the character design

its ok a little game description wouldn´t hurt

i tried to play it but couldn't get the boxer robot to work

cool 3d models

i think it would have fit the theme better if there was like other bunny at the end of each level or a bench were the character sit to see the sunset. good platforming

good platforming and it ran surprisingly well on web browser

(1 edit)

if the girl had like a list of attack pattern would be cool. something "simple" like a cringe attack and a health attack it would add more depth to the game. also the cards are a little in the way 👀 . I guess that's an incentive to play many cards or to have low cost cards in the deck.

Also my compliments to the animator

This was something. An audio warning would have been helpful 😅

nice. i liked the minimap. was it handmade or did you code it?

why the aspect ration so tall??!😭

the drawings and animations are good. the game part not so much, i mean the starting parts are way better than the alien ones

thanks for the feedback! And yes in mobile is quite harder and for the moment the intended way to play is on desktop. An introduction is a good idea to add

well made very polished.

X Tutup