Yep I think that sums up the game well lol. We aimed to make it as strange as possible so sounds like that worked.
Glad you enjoyed it and thanks for playing!
Love to see other spooky games in the Jam! That ending was wild lol.
Solid gameplay loop and atmosphere. How did you do code the interaction between the eyes and the flashlight? We wanted to do something similar in our game and were thinking of using a collider but wanted to make sure that the player couldn't accidently trigger it if the object wasn't visible (through walls and whatnot).
Nice work!
Oh it is super simple. If you don't know, Peggle is a arcade/pinball style game where you try to collect points by hitting things with a ball. As you hit more things in a row, there is an audio clip that plays and it gets higher/more intense as you hit more things. You already have a sound play when a sticker activates so making it play a different sound or a higher key would be super simple.
That was just the first thing that came to mind. Feel free to completely disregard my mad ramblings haha.
The grooving dude was awesome, great addition 👌 Things like that are why I love indie games haha.
Really solid entry for a week of development. The pacing and suspense was well done. I kept worrying if I would have enough bullets when they would start swarming.
You can tell the player has a lot of swag by how much he sways when he walks lol.
Great work!
Very cool experience! Left me wanting to learn more about what was going on. Saw the instructions on how to make fuel, veeeery strange...
Others have mentioned the voice acting so I don't have too much to add about that except it was a great addition. I haven't seen that done in a lot of other Jam entries and it didn't feel too cheesy (always a risk when adding it in).
Also I love that you can flush the toilet. So simple and unnecessary but a great detail haha. Well done!
Super cool game! The vibe is great when you first enter the lab and don't know what you are going to run into. The size of the starting levels could maybe be tweaked a bit. I found myself running around for a bit too long and it lost some of the spook factor (could be a skill issue lol). Would definitely play more of this!
Do we get to know what H.E.M.A stands for?