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Rae

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A member registered Feb 25, 2021

Creator of

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thank you so much for playing and for your feedback :DD

SO CLOSEEEE </3 thank you so much for playing though!! i'm glad you had fun :DD

really fun game! :DD papa's pizzeria but like,, evil hehe

the artwork is really lovely and i liked looking for the little cat every night. sometimes the orders were impossible (being asked for pickles before they became available to me ect) and sending them away seemed to give an instant F. overall though, i had a really fun time :}

absolutely beautiful visuals- the camera felt perfectly paced and the pixel art and lighting was absolutely stunning. the jumping and running around did feel super good- maybe a little slidey though? coming from someone that wanted to main luigi in smash and couldn't get around his slippy-ness tho </3 incredibly lovely game, very impressive too!!

my boss did this to me too once

took me a sec to get the hang of the controls, but had so much fun seeing how far i could fling myself up shelves :D loved the voice acting and lil butt scratch too- really fun game with a lot of personality and heart :DD

OH. i love little mole so much;; really lovely atmosphere :DD doing this solo in just a week is insanely impressive :3

loveddd the visuals in this so much :D hit a really nice part of my brain and really sucked me in - i love number go up <33

goth girl's movements are SUPPPEERRR nice and feel good to control. those goddamn raccoon pngs cracked me up every time. gold star fr

this was so much fun :'] the gameplay felt super intuitive and i loveddd stacking up bleeds and gaining vigor. if i had any complaints- i guess it could maybe be that it's a little *too* easy? but hey, maybe fletch and i just have a soulbond <3

thank you so much for playing, i'm glad you enjoyed yourself!! :DD and thank you for the notes regarding the sound :3 <33

thank you so much for playing, and for sharing your thoughts!! :DD maybe hiding the required stats could be a good move to encourage players to think a lil more hmmm,, :3c regardless, thank you very much!! <33

thank you so much for playing!! :DD as a lil tip - tasks get completed quicker the more people you send. this definitely wasn't communicated in the game though and something i added to our description later on Dx definitely a fumble on our part!! i'm glad to hear you scraped through the shift though >:D well done!!

THANK YOU <33

thank you so much for playing! :D and making the zone invisible was actually a convo that did come up while we were working on it (im on team make it invisible too hehe) ultimately, we just ran out of time before coming to a concrete resolution :') and you're the second person to mention a cooldown timer too, so that's a definite if we continue this lil project! <33 tysm for the feedback!!

thank you so much!! :D 

thank you so much for playing- i'm so glad to hear you had fun!! <33

incredibly beautiful experience. i'm not really the kind of person to enjoy slower games, but this seriously drew me in after a long day at work. the night music made me feel so relaxed, the warm light was so soothing, and the sounds were so pleasing to hear. just walking in little circles as my numbers went up was fun. this is one of the few games i can see myself booting up way after the jam ends-thank you for making something so beautiful :]

lolol well a happy mistake!! glad i got to play you guys' game :]

ohhh i had so much fun with this!! maybe not intentional but gave my heart that outer wilds flutter- once i got the hang of launching and drilling i got super into it- it was so satisfying :D wonderful job!

this is so polished and in-depth i was so shocked you did it solo in a week!! :D massive congrats!! :] took me a little second to get the hang of, but really drew me in. amazing work!

i love observational type games a lot- this was really fun! the perfect length and engaging :D 

absolutely adore the art style- it's so full of love :D the music and sfx are brilliant and immersive too, and the writing was so full of character. wonderful game!!

the sound effects are so satisfying :DD such a fun platformer and i love the rotating theme :] so fun!

love the visual direction for the levels- feels very dreamlike and reminds me somewhat of the witch fights in madoka magica :0 :D the feel of the ball speeding up as you roll is satisfying too!! :D lovely game!

definitely inspired by dispatch!! we were on a call discussing jobs we used to work as inspo for the "strange places" prompt (thank you to our programmer, matthew, who endured many strange nightshifts himself) and thought "dispatching" staff would be a fun take hehe -- thank you so much for playing, i'm glad you had fun! <33

thank you so much for playing!! :DD and glad theo is getting even more love hehehe <33 hexagon warrior is such a good phrase oml -- also i've already checked you guys' game out- it was so fun!! loved the artstyle sm hehehe

thank you so much for playing!! <33 it was lovely to meet you on discord lolol -- i'm glad theo was a good help >:3c we'd love to expand on this if we get the time- was so fun to work on!

got a friend request on discord from the artist unexpectantly and am curious if this is a very clever marketing trick or a genuine mistake- honestly big plus if it's marketing, that's a very important skill for an artist to have! onto the game- the artstyle is absolutely wonderful and i love the gimmick of only being able to see certain areas. it felt very polished and fun and the level design was well laid out, i felt like i was able to learn about the gameplay even without a tutorial! main downside (and this is just very common with indie platformers, so dont stress!) is that it feels very awkward to use space to jump in 2d platformers when using a+d to go side to side- especially when the actual movement feels so refined! i understand w+s were reserved for the elevator, but maybe something to keep in mind going forward :D overall a wonderful little platformer- the art was lovely and had a beautiful sense of style, and despite my own issues with the space=jump, the platforming felt nice to control!! excellent job on your first jam guys!

super fun to play :D the flying felt so good to control!! :] the lil aliens were so cute and swishing my mouse around to attack was really cool :] lovely game! 

absolutely lovely visuals and sounds- and a wonderful take on the clicker genre!! something i would love to return to :D very satisfying gameplay loop :]

tysm for playing!! :DD we would defo wanna add some more situations and character chitchat if we were to expand on this :] tysm for playing!

sorry for the wordy reply omg hshs i just wanted to touch on everything and there was just so much

insane amount of variety and polish for a one week jam :0 that being said, i do think it goes on just a smidge too long- those first two puzzles were brilliant (numbers one gave me some nice blueprince vibes, and once i figured out the trick for the colour one it was v satisfying to complete!) but then it kind of derails quite a bit. i felt like the vibe slowed down a bit much on the connecting wires one (but the rope simulation was excellent) and appreciated that the 2nd half of the turret section was much easier than the first :] the clock puzzle part was very visually simulating but the puzzle paled in comparison to the first two (maybe im an oldhead and can just read analogue clocks lolol maybe younger people struggle now?). once i reached the snow area i wondered if that was the final section (was there a puzzle here? i just kinda wandered and found the elevator and am worried i missed something!). overall, wonderful artwork (i really like your lil 8 directional pixel guy! v smooth) and a fun collection of minigames (was really expecting to get scary maze game'd in the arcade), i feel like the only thing missing is a stronger connecting thread :] so much variety from a small team tho- bravo!

eee agreed that would be so cool :DD i think if we were able to take some time off of work it def would've been possible- if we get to expand on this in the future that would be super fun to implement :3 tysm for playing!! <33

super fun!! it was during the 2nd level it all clicked for me- the heartbeat is such a nice touch :D

love the nostalgic feeling!! :D i got a lil jumbled up at times but i love a lil translation game :]

such a fun game!! :DD love the visuals and sfx and plays so well :3

thank you so much for playing! :DD

thank you soso much for playing!! <33 the shift being a tad too long is definitely a reoccurring theme in our reviews- something we will def keep in mind with jams going forward :3 tytyty!! <33

thank you so much for playing!! <33

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