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2bitdream

153
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11
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A member registered May 01, 2024 · View creator page →

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must be the most accurate dentist simulator of all time. Strongest contender for strangest place, that's for sure hahaa!

Thank you for playing!

Thank you so much for giving it a try anyway, and really glad you liked the visuals and audio! :))

Thanks for playing! I gave your game a play, super cool!!

Super polished and mechanically deep! Wow, this is very impressive for one week, you guys did amazing work here! For some feedback, I kept accidentally clicking a random upgrade item when a wave finished while I was placing buildings. I think a "UI cooldown" would help here, where I can't choose an upgrade for at least 2 seconds when it shows up, haha.

The building system is cool, but it is weird that when I unlock a production building from the upgrade popup, I can't immediately build it, I have to wait until I unlock a unit that uses the related resource. Would much rather start stockpiling immediately so I'm ready for when I unlock a unit building.

Lots of replayability here, I had a good time!

This was beautiful in every sense of the word. Glad to see you guys are looking to release this as a full game! Wishing you all great success :))

Thanks for playing, and glad you enjoyed! I also love the palette, was super inspired by the colors :))

Probably the most esoteric and strange game I've played in this jam, I kinda love it lol! Nice work :))

Very fun! I will admit, the upgrade to remove fake IDs makes the game maybe a bit too one-dimensional, especially once I got to know what dialogues did what. Still, the music is awesome, and it was a good experience!

Loved this! Great vibes and aesthetic, the art direction is phenomenal! The mechanics took a second to get used to, in that I wasn't initially sure how the turn order worked. I also wasn't sure whether the card choices you get after a fight added cards to your deck or upgraded existing cards, so early choices felt a bit haphazard. I would've liked to have had an opportunity to play out more cards in the turn order (maybe as part of a boss encounter, you let the player go all out, etc.)

You've basically got a mini Slay the Spire here! Very impressive for a week jam, you guys must've worked hard!

Super cozy! The dialogue was fun, and I had a good time coming up with the perfect layouts. Excellent work!

Level 3 is pure evil hahaha. Nice work on this! The characters were cute, and it's cool that you can replay to get a better score!

Super cute game! Reading through all the junk mail was my favorite activity lmao. I did find that sometimes I would lose tenants or houses behind the drawer UI while dragging and dropping, and had to go find them. But besides that, I had a good time! (I purposely got myself fired to see what it was like, haha)

I managed to roll four 1s in a row, and the enemy nearly had me lol. Pretty fun! Not sure exactly how the interaction works when the enemy reaches your space, though I always seemed to get away in the end. Nice vibes!

Cool boss fight!! When I figured out I could walk into the side of the screen to appear on the other side, the game changed completely! I will say, for the final boss phase, I discovered that if you stay far enough away, the boss never shoots, so you can cheese it! In any case, had fun! The art is way cool, and definitely gives a strange places vibe!

Thanks for playing, and you're too kind :'))

bruh the opening dialogue audio TOOK ME OUT.  But seriously, besides the text being a bit difficult to read in plaices (hehe) this is one of the most visually stunning games I've seen in this jam so far. The audio as well, such wonderful vibes. The gameplay is very Dave the Diver (which I enjoy), and the shop adds a great layer of progression. Very fun hunting the bounty fish and getting distracted by other, more grotesque or shiny specimens.

Amazing what ya'll have pulled off in a week. it's so peak :')

Definitely risky going for a local co-op game in a jam (in the sense that not everyone who would play has a P2), but I admire the execution! As someone said, the controls are a bit difficult to work around, but we managed to have a good time anyway! Nice work on this :))

Very cool and funny idea! Made me realize I really do be acting this way in the elevator lol. Some of the puzzles were a little easy, but it didn't prevent me from having a good time!

absolutely LOVE the art! I'm a very bad farmer, and get fired often, but at least I look good doing it!!

bro this is so goofy I love it :'''))

First run, I got the pack right away, then got super lost! Took me a solid second to realize I should just be retracing my steps. Wow, I felt like a genius xD. Cute and fun!

Very cool! Only track I was able to get a good score on was Crater haha. I swear it feels like the sliders just don't always work? Or maybe the timing is just super tight? Anyway, the music was a jam, and it was a vibe to play. Nice work!

Addictive, and endlessly replayable, what more could you ask for?! Excellent game, no notes, hope you expand on it!

Thanks so much for playing! Really appreciate the feedback :))

Super cute! Loved the art, and the vibes were so chill! It was a bit difficult to see the pieces in the desert level with all the particles, but I managed in the end!

Loved how the art changed up when it started getting weird! Nice one :))

Nice one guys! The goofy rooms got a chuckle out of me :))

Excellent roguelike experience! Brutal, but rewarding when you learn the dungeon layout and can build out a route! My only complaint is that it can be tedious to reroll characters until you find a good one. Would much rather have a set amount of points I could distribute. Loved the artstyle as well, gives immaculate vibes! 

Had a good time looking for shortcuts and being rewarded with new dialogue! Great work, was lots of fun :))

Reminds me of Titanfall 2!! Excellent puzzle game, I played all the extra levels too! No notes, this is a great jam game, well done :))

Could benefit from a short tutorial, but I eventually got it and had a good time! Managed to get to the 7th day, having unlocked all the shelves. Pretty satisfying! Nice work :))

Game gets a bit hard to control if you buy too many rollerskates, and sometimes it feels like I take damage out of nowhere, but overall it's a pretty fun experience! love the memes, and the artstyle is funky, I love it! xD

Cute point 'n click! I like how topsy turvy it gets, makes for a fun time mapping everything out! Managed to find all the bonuses :))

Thanks for playing, and appreciate your feedback! :))

Interested to see what you think of ours!

https://garage-bug-games.itch.io/our-last-hand

Thank you so much for playing! Glad you like the art :))

broooo 💀

Thanks for playing, and your feedback!! At the top of the screen, you can see a progress bar that fills up as you make more moves. When it reaches the end, it is game over. In hindsight, I'd definitely want it to stand out more!

Thanks for playing! :) We're releasing a post-jam build with some new features and polish soon! 

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