must be the most accurate dentist simulator of all time. Strongest contender for strangest place, that's for sure hahaa!
2bitdream
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Super polished and mechanically deep! Wow, this is very impressive for one week, you guys did amazing work here! For some feedback, I kept accidentally clicking a random upgrade item when a wave finished while I was placing buildings. I think a "UI cooldown" would help here, where I can't choose an upgrade for at least 2 seconds when it shows up, haha.
The building system is cool, but it is weird that when I unlock a production building from the upgrade popup, I can't immediately build it, I have to wait until I unlock a unit that uses the related resource. Would much rather start stockpiling immediately so I'm ready for when I unlock a unit building.
Lots of replayability here, I had a good time!
Loved this! Great vibes and aesthetic, the art direction is phenomenal! The mechanics took a second to get used to, in that I wasn't initially sure how the turn order worked. I also wasn't sure whether the card choices you get after a fight added cards to your deck or upgraded existing cards, so early choices felt a bit haphazard. I would've liked to have had an opportunity to play out more cards in the turn order (maybe as part of a boss encounter, you let the player go all out, etc.)
You've basically got a mini Slay the Spire here! Very impressive for a week jam, you guys must've worked hard!
Super cute game! Reading through all the junk mail was my favorite activity lmao. I did find that sometimes I would lose tenants or houses behind the drawer UI while dragging and dropping, and had to go find them. But besides that, I had a good time! (I purposely got myself fired to see what it was like, haha)
Cool boss fight!! When I figured out I could walk into the side of the screen to appear on the other side, the game changed completely! I will say, for the final boss phase, I discovered that if you stay far enough away, the boss never shoots, so you can cheese it! In any case, had fun! The art is way cool, and definitely gives a strange places vibe!
bruh the opening dialogue audio TOOK ME OUT. But seriously, besides the text being a bit difficult to read in plaices (hehe) this is one of the most visually stunning games I've seen in this jam so far. The audio as well, such wonderful vibes. The gameplay is very Dave the Diver (which I enjoy), and the shop adds a great layer of progression. Very fun hunting the bounty fish and getting distracted by other, more grotesque or shiny specimens.
Amazing what ya'll have pulled off in a week. it's so peak :')
Excellent roguelike experience! Brutal, but rewarding when you learn the dungeon layout and can build out a route! My only complaint is that it can be tedious to reroll characters until you find a good one. Would much rather have a set amount of points I could distribute. Loved the artstyle as well, gives immaculate vibes!
Interested to see what you think of ours!
https://garage-bug-games.itch.io/our-last-hand









