Hola! 👋 Estuve viendo Crime Detective: Red Flags y la verdad me pareció muy interesante. Soy creador de contenido, bastante apasionado por los juegos de terror, y me encantaría poder probar el juego completo en directo.
No busco nada de dinero, simplemente me gustaría recibir una key de Steam para jugarlo y darle una buena reseña en mi canal. Si te interesa colaborar conmigo, podés contactarme por mail a doolpein@gmail.com
.
¡Felicitaciones por el proyecto! Se nota que tiene mucho potencial 👏
----------------------
Hi there! 👋 I’ve been checking out Crime Detective: Red Flags and it honestly looks really interesting. I’m a content creator and a big fan of horror games, and I’d love to try the full version live on stream.
I’m not looking for any payment — I’d just love to receive a Steam key to play it and give it a genuine, positive review on my channel. If you’d like to collaborate, you can reach me at doolpein@gmail.com
.
Congrats on the project! It really looks like it has great potential 👏
Crime Detective: Red Flags is a game heavily inspired by the Fears to Fathom series. It tells the story of a real serial killer, and we try to solve the crimes they committed. The gameplay is simple, and the storytelling and plot are fairly average for a game. You’ll encounter bugs in most parts of the game. If you don’t get tired of being endlessly chased by a broken AI NPC that frustrates players by the end, you can actually finish the game. But if you’d rather watch someone else suffer through these bugs instead of playing it yourself, feel free to check out my YouTube video. I wish everyone good games and a great day! :)
Really love the game so far, but... I agree with what others said here in the comments. The demo doesn't really offer a selling point as to why the game will be good... Excluding the scene building and dialogue, which are excellent. There's some jumpscares here and there, but that's pretty much it, I can see this being as good as Fears to Fathom if you get things right though, so I wish you good luck.
I wrote a review reporting bugs and others thingies that might help you some days ago, so take a look if you can. Uh, ignore the thumbnail by the way lol. xD
I tried out the demo, and the first thing I noticed was how amazing the graphics are. The neighborhood is built with great detail and has everyday activities that make it feel alive — very impressive. However, the game still has quite a few issues. For example, there are several bugs during the can-collecting segment, and even in the loading scene where you're supposed to press any key to move to the next scene, I encountered a bug that made me wait a while before the game moved on. It would also be helpful to have a quest pinning feature so players can easily track what to do next.
As for the story, I think it’s quite good — it has a clear beginning, but I still couldn’t quite grasp what the twist is supposed to be. Overall, I feel this is a very promising project in terms of visuals. It just needs some polish in terms of player interaction and a clearer storyline. I'm really looking forward to the full release.
A prime example of what your demo should not be - no direction, no tasks, no hints, no explanation, bugged out interactions and so much more - just a beautiful mess.
Visually, stylistically - the game is great. The details in this are really intuitive, the NPC interactions, the house itself, but that's the end of the praise. The game has complete 0 direction - it doesn't explain how to interact with objects, when it does, the interactions are bugged out, when I pick-up soda cans I can go and take a shower with those cans and carry them with me through, I mean honestly, I highly encourage you to fix this fast.
Also, the plot is more or less similar to Disturbia (2007) movie. Good luck. Edit: Not going to rate this, because its a demo and I really do not want this to have a bad rating. At least giving a chance to fix and improve.
You're absolutely right, and I completely agree. This is my first game, and I can honestly say I'm probably a bad game designer and just as bad of a developer. But I really do appreciate your feedback, and I’ll definitely try to improve some of the things you mentioned to make it a bit more enjoyable to play.
Either way, I’m incredibly grateful that you took the time to share your thoughts - seriously, thank you. When the game launches on Steam, I’d love to send you a key!
← Return to game
Comments
Log in with itch.io to leave a comment.
where game
??
BUEN JUEGO
Hola! 👋
Estuve viendo Crime Detective: Red Flags y la verdad me pareció muy interesante. Soy creador de contenido, bastante apasionado por los juegos de terror, y me encantaría poder probar el juego completo en directo.
No busco nada de dinero, simplemente me gustaría recibir una key de Steam para jugarlo y darle una buena reseña en mi canal.
Si te interesa colaborar conmigo, podés contactarme por mail a doolpein@gmail.com
.
¡Felicitaciones por el proyecto! Se nota que tiene mucho potencial 👏
----------------------
Hi there! 👋
I’ve been checking out Crime Detective: Red Flags and it honestly looks really interesting. I’m a content creator and a big fan of horror games, and I’d love to try the full version live on stream.
I’m not looking for any payment — I’d just love to receive a Steam key to play it and give it a genuine, positive review on my channel.
If you’d like to collaborate, you can reach me at doolpein@gmail.com
.
Congrats on the project! It really looks like it has great potential 👏
Very great demo, the lore was interesting sound design and gameplay Amazing! You gotta banger on your hands!
I’m On House Arrest For Blowing Up A Mailbox!
I wrote a review reporting bugs and others thingies that might help you some days ago, so take a look if you can. Uh, ignore the thumbnail by the way lol. xD
I will be playing this live, tomorrow 7/26 around 5PM EST.
I tried out the demo, and the first thing I noticed was how amazing the graphics are. The neighborhood is built with great detail and has everyday activities that make it feel alive — very impressive. However, the game still has quite a few issues. For example, there are several bugs during the can-collecting segment, and even in the loading scene where you're supposed to press any key to move to the next scene, I encountered a bug that made me wait a while before the game moved on. It would also be helpful to have a quest pinning feature so players can easily track what to do next.
As for the story, I think it’s quite good — it has a clear beginning, but I still couldn’t quite grasp what the twist is supposed to be. Overall, I feel this is a very promising project in terms of visuals. It just needs some polish in terms of player interaction and a clearer storyline. I'm really looking forward to the full release.
A prime example of what your demo should not be - no direction, no tasks, no hints, no explanation, bugged out interactions and so much more - just a beautiful mess.
Visually, stylistically - the game is great. The details in this are really intuitive, the NPC interactions, the house itself, but that's the end of the praise. The game has complete 0 direction - it doesn't explain how to interact with objects, when it does, the interactions are bugged out, when I pick-up soda cans I can go and take a shower with those cans and carry them with me through, I mean honestly, I highly encourage you to fix this fast.
Also, the plot is more or less similar to Disturbia (2007) movie.
Good luck.
Edit: Not going to rate this, because its a demo and I really do not want this to have a bad rating. At least giving a chance to fix and improve.
You're absolutely right, and I completely agree. This is my first game, and I can honestly say I'm probably a bad game designer and just as bad of a developer. But I really do appreciate your feedback, and I’ll definitely try to improve some of the things you mentioned to make it a bit more enjoyable to play.
Either way, I’m incredibly grateful that you took the time to share your thoughts - seriously, thank you. When the game launches on Steam, I’d love to send you a key!
First!!