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(+2)

good

how can i make it portable for usb drivers

one other issue i'm having is actors not animating if they don't move diagonally first. this didn't happen in 4.1

is there a fix for this too?

unsure if it's also a bug but trying to use the new left-right-only animation state doesn't flip the actor when moving a different direction, at least in adventure mode. could that be added as a fix in a new version? would halve the amount of animation data i need for this character. if so, i guess the expected outcome would be if it moves any amount left or right it will animate in that direction, but if it only moves up or down it will maintain the direction it was already facing? would be a huge deal for me if that's how it worked

(1 edit)

So do I understand that you can make GBA games with GB Studio also? Or are you able to just port your  GB and GBC games to GBA?

The Game Boy Advance is able to play GB and GBC games. That's all.

Although I did put an Easter egg in my game that changes one sprite depending on whether you're using a Game Boy Color or a Game Boy Advance.

Deleted 7 days ago
(+1)

Hi, could you maybe try clearing your build cache or setting a different temporary directory as shown in these screenshots? I've had a few similar reports recently and I'm wondering if there's something causing old cached versions of files to be used when they shouldn't.

Hopefully this works for you, I'm investigating what's going on and will have a fix released as soon as I can figure it out :-)


Deleted 7 days ago
(+1)

Appreciate the Linux ARM64 builds! Thank you! I could finally ditch MacOS totally on my M1 Macbook to tinker with one of my favorite pastimes: GB Studio!

Which Linux distro are you using on M1, is that Asahi? Considering trying something like that out on my M1 Mac Mini when I get my next desktop Mac :-)

(+1)

Yes. Asahi Fedora with Gnome. Works great.

(1 edit)

I noticed that if you edit an FX Hammer .sav file after adding it to your project, the .gbsres file associated with said .sav file won't automatically update to account for the number of sound effects. You have to go in there and manually type in the number of sound effects if you want them all to play correctly.

Thanks Levi, I hadn't seen this before but you're right. I've got a fix in place now which will be included in the next bug fix release :-)

Hi Levi, I think this should be fixed now in 4.2.2 :-)

(+2)

Any chance Game Gear support could be added or maybe a seperate release such as a GG Studio?

(+1)

I wanted to know if there are plans to add gravity for actors, since not being able to use it greatly limits the platform mode, for the movement of enemies and especially bosses. I was told that it is difficult to implement, but I am asking anyway, since this feature is almost essential for projects such as platform games

(+1)

Good point. I made a Mario fangame with this engine, and I had to give it physics like Super Mario Land. It worked pretty well, but I couldn't really make enemies fall off ledges that way, and the boss movement was a little janky.

(+1)

I’m happy to pay 10 EUR for this fantastic software.

(+1)

a good engine to begin i like it

(-3)

why does it track my location?

(+1)

I’m not sure what you mean? It doesn’t track your location and should never ask permission to either. Where are you seeing this? Is this on Windows, Mac or Linux?

(-3)

Windows, the taskbar says "Location in use by: GB Studio"

(+2)(-8)

probably because it uses chromium, and as we know google loves collecting our data

(2 edits)

...no.... you're not being tracked, this has nothing to do with tracking. You completely misunderstood what that meant on a basic level. This has nothing to do with google, or tracking your location in the world or anything. Your not being tracked, you're being weird.

It doesn't. It's not tracking you. Your being paranoid and weird and you read what you saw wrong. You're not being tracked. Your computer is informing you where the program is located on your computer's files. There is no tracking. You're not being spied on. 

(-1)

The "Location in use by: GB Studio" on the bottom of my screen would say otherwise

(2 edits) (-1)

Also, looking at your posts, they're almost all negative. Not a single positive thing comes out of your mouth. You've only said one non-negative thing as of making this comment.

Oddly enough, the posts you make are primarily you calling people stupid/paranoid for them saying that something has potentially malicious code in it.

(+1)

Truly a fantastic engine

gaming

(-14)

i have one suggestion even if it takes 100 years can you make a gba game maker

(+1)

sure not... forget about it unless u rddy to pay Chris for it

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