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(+1)

I was able to export to Linux, so that's now available. But I haven't tested it yet. Sorry you had all this trouble!

Unfortunately the native Linux build crashes at launch. If you want I could provide the error logs (but I'm not sure whether you have any way to debug it).

Thanks again for your effort. :)

That might help. It'll take me a while to figure out how to test it

Sure enough!

This is the log I get when I try to run the game: https://pastebin.com/i32SLZV1

At first I thought the relevant error was the inability to find the libnode.so library, so I tried again but this time pre-loading it: https://pastebin.com/TMfKPy5v

No complaints about it this time but it still crashes, so the culprit is probably the font-related error.

I'm on Arch Linux with the KDE desktop (hence the KWallet and KLauncher errors in the logs), dunno if the Desktop Environment could have any influence...

Update: I'm having the same exact problem with other RPGMaker games that used to work fine before, so it's more than likely that your game's fine and the issue is entirely on my end.

(+1)

Very glad to know that because I had no clue what to do haha. Hope you get it sorted out 🤞

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