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A jam submission

Yamame climbView game page

Web swinging touhou platformer fangame
Submitted by ZahranW (@zahranworrell)
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Yamame climb's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#34.2064.206
Concept#34.3824.382
Balance (Challenge and Fairness)#63.8533.853
Audio / Music#63.9713.971
Gameplay#84.0294.029
Visuals#134.3824.382
Use of Theme#273.4713.471
Story / Writing#531.8821.882

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
ZahranW

Streaming Permission

Yes

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Comments

Probably my favorite game concept of the jam, getting on and off webs can be a bit finnicky but I enjoyed it throughout. Impressive to be done by one person.

As a fan of Celeste, it was a lot of fun to play through this one! Naturally, it has its own gimmick with the spider strings, but it made for a very interesting way to do platforming.

The visual style is a really good way to show the inspiration, which I appreciated a lot. The dynamic music was a nice detail as well - although I did notice that the game has a small issue with muting when alt tabbed, which tends to be a common pitfall with some games (especially for streamers!). It was a minor issue overall, as the music was chosen excellently.

Overall, the game was very challenging, but very fair and very fun to keep playing to 100%. Thank you for making such an excellent submission!

Hey there. I tested out Yamame Climb. I wanted to let you know that the game actually has more code than it needs, in order to be compatible with hundreds of controllers. That's because the game imposes movement on the D-pad, and probably also Button 3. If it didn't do that, it wouldn't interfere with profiles created in programs, such as JoyToKey. If you want to include official Xbox or PlayStation controller support, that would be something else altogether, but it still wouldn't be necessary for those to also work.

It's not quite clear when do you exactly can step on a web, plus a little bug happened and threads couldn't be stick, so I had to restart, so thanks for the continue feature.

I loved the puzzles, I understand why spiders have some strange patterns after this.

Submitted


I wonder even more about why spiders like scaling my room now.

almost rage quit at the last stage, but managed to get through it. Very fun game

huh, premise reminds me of how I played Mari! Mari! Mari!. Neat.

speedruns are gonna be FUN

oh my god I'm stupid. I thought that it would have window resizing as a gimmick. I was tired as fuck when I read it at first

very difficult but good start idea

Submitted

It took me 47 minutes to beat this game but it's pretty fun even through it's janky physics. The pixel art is very cute and the progression of the music was cool.

I abused the former hell out of the staircase web mechanic to beat a lot of the levels.

Submitted

Really nice to see another Clickteam game. I love how there's multiple solutions to each puzzle.

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