Probably my favorite game concept of the jam, getting on and off webs can be a bit finnicky but I enjoyed it throughout. Impressive to be done by one person.
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Yamame climb's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 4.206 | 4.206 |
| Concept | #3 | 4.382 | 4.382 |
| Balance (Challenge and Fairness) | #6 | 3.853 | 3.853 |
| Audio / Music | #6 | 3.971 | 3.971 |
| Gameplay | #8 | 4.029 | 4.029 |
| Visuals | #13 | 4.382 | 4.382 |
| Use of Theme | #27 | 3.471 | 3.471 |
| Story / Writing | #53 | 1.882 | 1.882 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
ZahranW
Streaming Permission
Comments
As a fan of Celeste, it was a lot of fun to play through this one! Naturally, it has its own gimmick with the spider strings, but it made for a very interesting way to do platforming.
The visual style is a really good way to show the inspiration, which I appreciated a lot. The dynamic music was a nice detail as well - although I did notice that the game has a small issue with muting when alt tabbed, which tends to be a common pitfall with some games (especially for streamers!). It was a minor issue overall, as the music was chosen excellently.
Overall, the game was very challenging, but very fair and very fun to keep playing to 100%. Thank you for making such an excellent submission!
Hey there. I tested out Yamame Climb. I wanted to let you know that the game actually has more code than it needs, in order to be compatible with hundreds of controllers. That's because the game imposes movement on the D-pad, and probably also Button 3. If it didn't do that, it wouldn't interfere with profiles created in programs, such as JoyToKey. If you want to include official Xbox or PlayStation controller support, that would be something else altogether, but it still wouldn't be necessary for those to also work.
It took me 47 minutes to beat this game but it's pretty fun even through it's janky physics. The pixel art is very cute and the progression of the music was cool.
I abused the former hell out of the staircase web mechanic to beat a lot of the levels.





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