I really loved the visuals. The coloring was great and really added to the vibe of the game. The narrator was a brilliant touch, it was funny and helpful. I really liked this one, well done!
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ODD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #54 | 3.877 | 3.877 |
| Theme | #59 | 4.184 | 4.184 |
| Enjoyment | #84 | 3.895 | 3.895 |
| Innovation | #113 | 3.711 | 3.711 |
| Visuals | #114 | 4.237 | 4.237 |
| Audio | #128 | 3.658 | 3.658 |
| Gameplay | #135 | 3.579 | 3.579 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I took a rather literal approach to the theme with this game by making the environments themselves rather strange. The game is supposed to invoke some kind of eerie strange feeling.
What code and assets did you not make from scratch during the jam (if any)?
The 3D assets are from a free asset pack made by KenneyNL. The link to his page is credited at the bottom of the itch page. I did all of the code myself.
How many people worked on the game?1
Comments
Cool presentation of a spot the difference type of game! The narrator/audio/lighting (and end ofc) really helps give things an eerie feeling which I liked a lot. I would have liked the hints to take a bit longer to start so that I could spend more time searching the environment myself. Maybe some more neutral banter from the narrator inbewteen for more flavor but less assistance could work? Or having the hint parts of the narrator be triggers after several wrong guesses? Great job with this though! It's really well rounded, polished, and self contained which is super impressive for a jam!
Thanks a lot for the detailed feedback! The hints being too fast was a complaint I heard from one of the people I had playtesting before and that was before I increased the time between hints, seems like I didn't increase them enough haha. The hints being triggered by several wrong guesses is a really good suggestion though, I could see that working.I'm glad to hear I successfully got the correct vibe across :)
I liked the idea and concepts. Looks so detailed and pretty for a game jam. Well done!
GREAT style. Perfect for game jams and made the game feel unique and really polished. Gameplay was good too, though it was the atmosphere and style that really kept me in. Very solid work!
really excellent! love the visual style and sound effects, I loved the eeriness as well and the hints. great work all around!
what a cool game !!! the atmosphere and the visuals are so nice !! your narrator is perfect !! congrats !
Very cool mechanic and atmosphere!
I want more quick searches of odd things in the house!
One of my favs on this gamejam. Reminds me a lot of Perfect Vermin.
Looking for the subtle differences was a fun challenge, the stovetop one I didn't understand however all the rest were super creative and gave that "How did I miss that?" effect. Really enjoyed the experience!
Great Sound Effects. Also i love the humor and the vibe it gives. Thank you
That was a cool wheres waldo type of game! Reminds me sorta of I'm on observation duty too
What an odd game.. Jk, this was incredible and looks stunning! Very nice use of light switches to build an atmosphere, and text comms to give hints, and jokes. Very polished, well done!







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