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Submissions open from 2026-03-03 03:17:50 to 2026-04-01 02:17:58
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“Clover‑cursed dungeons, mischievous spirits, and gold that never stays put.”

The veil is thin on St. Paddy’s Day, and the world is slipping into a loop of lucky breaks and terrible curses. This jam invites developers to create roguelite games steeped in shamrocks, spirits, and chaotic fortune. Whether your world is a cozy village besieged by mischief or a labyrinth of cursed gold and rowdy fae, your challenge is to blend charm, chaos, and replayable adventure.

🍀 Theme: St. Paddy’s Roguelite

Your game must be a roguelite experience inspired by St. Paddy’s Day. It should feature at least one of the following core vibes:

  • Casual Crafting Game: Focus on collecting clovers, ingredients, or curios and crafting through mini‑games.
  • Light Adventure: A small, cozy world with simple quests, pub‑side stories, and gentle exploration.
  • Puzzle‑Craft Hybrid: Solve puzzles to unlock rare ingredients, charms, or brewing recipes.
  • Micro RPG: Light stats like Luck, Mischief, Charm, and Goldcrafting that evolve run‑to‑run.

Interpret “St. Paddy’s Roguelite” as loosely or literally as you like, as long as:

  • Runs are replayable with some form of progression or variation.
  • St. Paddy’s flavor (festivities, folklore, luck, curses, or green‑tinted chaos) is central to the experience.

Jam Duration

Month Long — Solo or team entries welcome.

📜 Rules

1. AI Tools Required

All development must use AI tools in some form — such as chatbots, generators, AI‑assisted art, audio, writing, or code. How you use AI is up to you, but it must play a meaningful role in your creation and be part of how you build or submit your game (for example: AI‑assisted design docs, AI‑generated assets, or AI‑supported coding).

2. St. Paddy’s Roguelite Theme Required

Your game must clearly relate to the St. Paddy’s Roguelite theme. Any interpretation is welcome as long as the tone, mechanics, or world strongly reflect St. Paddy’s Day flavor and roguelite structure.

3. Be Kind & Respectful

No harassment, spam, or negativity toward other developers. This jam is a collaborative, creative space where everyone should feel welcome to experiment.

4. Teams Welcome

Work solo or form a team. Collaboration, wild ideas, and shared creativity are encouraged.

5. Submissions Must Be Playable

Browser builds, downloadable executables, or mobile builds are all acceptable. If it can be played, it can be submitted.

6. AI Use Must Be Disclosed

In your submission description, briefly explain how AI tools were used (art, music, writing, code, design support, etc.). Transparency keeps the spirit of the jam clear and inspiring for others.

🏆 Prizes

While this jam doesn’t offer traditional monetary rewards, top entries will receive special recognition and community perks:

  • 1st Place: Featured in an official blog post and highlighted in the next game jam.
  • 2nd Place: A recorded YouTube video or livestream showcase, plus a feature in the next jam.
  • 3rd Place: A recorded gameplay video of your entry and a unique Discord role.

May your runs be lucky, your dungeons lively, and your gold only slightly cursed.

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