Game Devlogs
Hi ! To all people who preordered, the keys have been sent to the mail you used to pay ! Please check it as soon as possible if it's not in your spam folder ! E...
Dear Innkeepers! More mysterious characters from Tavern Talk are coming your way. They are lovely duo - don't you think? Rouge [Redacted] (he/they) is a mysteri...
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Surprise! I just released a new version of GodotOS with a few new features and some tidying up. * Added a working terminal, created by [o-GUTS]( https://github...
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Preparing for a physical NES box set of the Jim & Dill Trilogy , both Jim & Dill: The Legend of Weed N' Stiff and Jim & Dill 2: Bobson's Revenge have been given...
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The Android version of Gravity Storm is now available on itchio as an APK, and It's free for everyone who already bought Gravity Storm on itchio. Eventually, I'...
Hey Spellers, I did a bunch of updates since the last path note so this one will be listing the changes from 0.0.22 to 0.0.26. Please leave a review if you enjo...
3 files — 0.0.26
- Made floor 10 a bit harder - The game no longer fills the level with fog when the player dies to make it easier to see what killed them - The game now remembe...
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Yes, lots of work to do. The town is getting remade bit by bit for the second game. Soon, I hope!...
Hello! The full version of Directory Dungeon is now released and available to purchase and play on Itch and Steam for the incredible price of $1.30! (That's $...
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If you've enjoyed the demo of Crownbreakers here on itch, you might want to head over to Steamto give it another go! The updated demo for Crownbreakers has JUST...
A bit belated again, but 1.19.21 has been released. Of particular note is the additional of the new Of Pearls and Pirates campaign, which is focused on Peasants...
2 files — 1.19.21
Greeting Internet Void, I had to slow down a bit in February due to IRL issues and trying to avoid future burn out. Since game development for me is more of a m...
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A focused week. One idea kept surfacing across everything we explored: the things you earn in Lumiterra should do more than sit still. The PvEP dungeon is getti...
Pine is up for a Playdate Community Award this year: Outstanding Visual Achievement in a Pulp Game. Tune in to the awards this week: Youtube channel: https://ww...
A blog post about automating building Mac releases that can run on multiple architectures: https://www.gbgames.com/2026/03/09/freshly-squeezed-progress-report-u...
Play Outhold on-the-go with the mobile version available as of today! The game features no in-app purchases or ads. It costs $3.99 and offers the same content a...
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Hey everyone, If you picked up Mutiny Island in a bundle a while back, here’s an update on what’s happened since. From Mutiny Island to Fortune's Favor Last...
Version 0.9.50 Features Expandable Logic Blocks : Buy extra Condition and Effect slots for Logic Blocks in the shop. DPS Display : New live DPS meter during gam...
3 files — v0.9.50
The early access demo is now updated with the entirety of Act One (I'll now be referring to chapter 1 as act one and will divide the story into larger acts comp...
Hey People! Been a while since we last talked! I know EVERYONE has been waiting for the long anticipated Chapter 5, but unfortunately, with the CG work entering...
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Latest Update: Target Formation: right-dragging a target location can set the formation and direction of troops at the target location. Squad Movement: stopping...
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hello again! this was a bug missed from day one, this mostly will not affect players who do not choose the option that pisses off roommate knight at the beginni...
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After a year and a half of delay, it's finally here! We had a lot of problems, including the departure of our original writer and our programmer getting overwhe...
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This year started great for Cosmic Hero 2: Prologue . First, our game was featured on itch.io front page and now (or rather 2 weeks ago) our game won awards in...
It's that time of year: fresh TCPD build available now! Hey, it hasn't been a full year at least! Here's a new update for Tristan Cole's Pro Driver which includ...
1 file — 0.6.1
-Fixed a final score bug that sometimes occurred when doing a second or third playthrough. - made pause menu text more noticeable - also made the bomb projectil...
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Hi, folks! Our steam page is up, check it out here and wishlist it when you can~ We plan to release a new demo in the upcoming otome jam featuring: The day Emma...
3 of the characters have something in common The password is their icon names (example: Abel is B1)...
🌸 Game Update — Lihiman! (We’re Almost There! ❤) Great news! All chapters are now completed , and we’ve officially entered the final stage: Fixes & I...
I first started writing Esper many years ago. If memory serves, I believe I was 14 when i wrote the first very terrible draft. Unsurprisingly, I have changed a...
Warning: this update will break your save files! New Stuff: Daily notes/articles will change depending on your performance Note Sheet V2 Notes will not fill in...
1 file — 1.0.2
I had some techincal issues, so the android version of Gravity Storm gets delayed until tomorrow...
Thank you for playing Moss Moss 🍃 👑 . It's been awesome to see the response to the game. Sharing some resources: Full Map 100% Guide Video Moss Moss on Sp...
- Removed the new enemy status because it was probably bad - Actually fixed the crash mentioned in the previous update - Buffed two later-game enemies to make t...
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A new version of Go Big is out now! - Added a new zip download option, hopefully making installing and running the game easier. Please let me know if you have a...
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It's almost time to head back into the summer of 2007, but before that, we have to make sure everything's ready for your trip! If you would like to help out as...
Hi everyone, a bug was reported, and that update should fix it. Try it, have a nice play...
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Welcome back everyone, we bring more news! It's time for the weekly devlog! Overview The start of production is nearing, and so our team's work continues. Prepa...
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Roses and Thorns is a project that is very near and dear to my heart. I really loved working on this project and and it's one of the first visual novels that I'...
Update v6.1.0: Global Expansion & Security Multi-Language Overhaul • Enhanced Card Security • UI Perfection Version 6.1.0 focuses on bringing PokaIdle to a...
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Greetings, everyone! With February already coming to an end, here is the February devlog! We’ve been hard at work, especially with our Beta Access build being...
1.1.0 'Darkest Depths' Dev Log - The Tomek! What's coming in the next 1.1.0 update. Hey everyone! You guys have been waiting so patiently for the next update an...
Barring any horrendous crashes or game-breaking bugs, this will most likely be the one and only update to the Hypnagogia 1½ demo. In version 0.2, you can find...
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Hey everyone o/ We've been so busy with work that we've barely had time to breathe, let alone share everything we've been up to 😔😅 But the moment has fina...
This is the last update for a while, outside of any bug fixes. I will be migrating from Unity’s Built-in Render Pipeline (BiRP, aka Standard Render Pipeline a...
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Hey everyone! Not gonna lie — I didn’t have time nor will to work on the climate system yet, but my brain decided otherwise. So instead of sticking to the p...
Reviving Star Kingdom Four years ago I began working on a Macross-inspired 4X space strategy game called Star Kingdom . The idea originally came from an old...
Labyrinth of Aetheria is inspired by classic 3D dungeon RPGs from the 1980s and 1990s, especially grid-based dungeon crawlers such as Wizardry and the Might and...
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Oops! We bungled it! Quick demo, Update! I forgot to turn off some of my dev. Tools, the last time I updated the game, if you accidentally pressed tab and the g...
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