
I'm a game developer. I help talented artists and designers who struggle with programming and engineering.
I have been coding in C# since 2001 and have years of practical experience with Unity. I enjoy coding systems, networking, gameplay, and more.
I'm also getting proficient with Unreal Engine with both C++ and Blueprint.
The games on this page are game-jam projects that I've been a part of. Some are more finished than others, due to time constraints.
Despite the 'cuteness' of these games, my preferred genres are base builders, automation, and real time tactical games.