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ThemeEditor.xaml.cs
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using Microsoft.Win32;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
namespace UnityLauncherPro
{
public partial class ThemeEditor : Window
{
static ObservableCollection<ThemeColor> themeColors = new ObservableCollection<ThemeColor>();
static ObservableCollection<ThemeColor> themeColorsOrig = new ObservableCollection<ThemeColor>();
string previousSaveFileName = null;
// hack for adjusting slider, without triggering onchange..
bool forceValue = false;
// for single undo
Slider previousSlider;
int previousValue = -1;
public ThemeEditor()
{
InitializeComponent();
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
themeColors.Clear();
themeColorsOrig.Clear();
// get original colors to collection
foreach (DictionaryEntry item in Application.Current.Resources.MergedDictionaries[0])
{
// take currently used colors
var currentColor = (SolidColorBrush)Application.Current.Resources[item.Key];
var themeColorPair = new ThemeColor();
themeColorPair.Key = item.Key.ToString();
themeColorPair.Brush = currentColor;
themeColors.Add(themeColorPair);
// take backup copy
var themeColorPair2 = new ThemeColor();
themeColorPair2.Key = item.Key.ToString();
themeColorPair2.Brush = currentColor;
themeColorsOrig.Add(themeColorPair2);
}
// display current theme keys and values
gridThemeColors.ItemsSource = themeColors;
// sort by key sa default
gridThemeColors.Items.SortDescriptions.Add(new SortDescription("Key", ListSortDirection.Ascending));
gridThemeColors.SelectedIndex = 0;
}
void UpdateColorPreview()
{
var newColor = new Color();
newColor.R = (byte)sliderRed.Value;
newColor.G = (byte)sliderGreen.Value;
newColor.B = (byte)sliderBlue.Value;
newColor.A = (byte)sliderAlpha.Value;
var newColorBrush = new SolidColorBrush(newColor);
rectSelectedColor.Fill = newColorBrush;
// set new color into our collection values
themeColors[themeColors.IndexOf((ThemeColor)gridThemeColors.SelectedItem)].Brush = newColorBrush;
gridThemeColors.Items.Refresh();
// apply color changes to mainwindow
var item = gridThemeColors.SelectedItem as ThemeColor;
Application.Current.Resources[item.Key] = newColorBrush;
forceValue = false;
}
void SetSlider(Slider target, double color)
{
forceValue = true;
target.Value = color;
forceValue = false;
}
private void GridThemeColors_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (gridThemeColors.SelectedIndex == -1) return;
var item = gridThemeColors.SelectedItem as ThemeColor;
if (item == null) return;
// update preview box
rectSelectedColor.Fill = item.Brush;
// update RGBA sliders
SetSlider(sliderRed, item.Brush.Color.R);
SetSlider(sliderGreen, item.Brush.Color.G);
SetSlider(sliderBlue, item.Brush.Color.B);
SetSlider(sliderAlpha, item.Brush.Color.A);
}
private void BtnSaveTheme_Click(object sender, RoutedEventArgs e)
{
// 1) Determine the default filename (with .ini)
string defaultName = string.IsNullOrEmpty(previousSaveFileName)
? "custom.ini"
: previousSaveFileName + ".ini";
// 2) Ask the helper for a safe full path
string initialFullPath = Tools.GetSafeFilePath("Themes", defaultName);
string initialDir = Path.GetDirectoryName(initialFullPath);
string initialFile = Path.GetFileNameWithoutExtension(initialFullPath);
// 3) Configure the save dialog
var saveFileDialog = new SaveFileDialog
{
FileName = initialFile, // no extension here
DefaultExt = ".ini",
Filter = "Theme files (.ini)|*.ini",
InitialDirectory = initialDir,
RestoreDirectory = true
};
// 4) Show and, if confirmed, write out the INI
if (saveFileDialog.ShowDialog() == true)
{
// Build INI lines
var iniRows = new List<string>
{
"# Created with UnityLauncherPro built-in theme editor "
+ DateTime.Now.ToString("dd/MM/yyyy")
};
// original-style loop
for (int i = 0; i < themeColors.Count; i++)
{
iniRows.Add(themeColors[i].Key + "=" + themeColors[i].Brush.ToString());
}
// Get the chosen path & ensure its folder exists
string themePath = saveFileDialog.FileName;
previousSaveFileName = Path.GetFileNameWithoutExtension(themePath);
Directory.CreateDirectory(Path.GetDirectoryName(themePath));
// Write out
File.WriteAllLines(themePath, iniRows);
Console.WriteLine("Saved theme: " + themePath);
}
}
private void BtnResetTheme_Click(object sender, RoutedEventArgs e)
{
for (int i = 0; i < themeColorsOrig.Count; i++)
{
// reset collection colors
themeColors[i].Brush = themeColorsOrig[i].Brush;
// reset application colors
Application.Current.Resources[themeColors[i].Key] = themeColorsOrig[i].Brush;
}
// reset current color
if (gridThemeColors.SelectedItem != null)
{
var item = gridThemeColors.SelectedItem as ThemeColor;
SetSlider(sliderRed, item.Brush.Color.R);
SetSlider(sliderGreen, item.Brush.Color.G);
SetSlider(sliderBlue, item.Brush.Color.B);
SetSlider(sliderAlpha, item.Brush.Color.A);
}
UpdateColorPreview();
gridThemeColors.Items.Refresh();
}
private void SliderRed_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
{
// onchanged is called before other components are ready..thanks wpf :D
if (forceValue == true || txtRed == null) return;
UpdateColorPreview();
}
private void SliderGreen_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
{
if (forceValue == true || txtGreen == null) return;
UpdateColorPreview();
}
private void SliderBlue_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
{
if (forceValue == true || txtBlue == null) return;
UpdateColorPreview();
}
public void Executed_Undo(object sender, ExecutedRoutedEventArgs e)
{
// restore previous color
SetSlider(previousSlider, previousValue);
UpdateColorPreview();
}
public void CanExecute_Undo(object sender, CanExecuteRoutedEventArgs e)
{
e.CanExecute = previousValue > -1;
}
private void SliderAlpha_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
{
if (forceValue == true) return;
if (txtAlpha == null) return;
UpdateColorPreview();
}
public void Executed_Save(object sender, ExecutedRoutedEventArgs e)
{
BtnSaveTheme_Click(null, null);
}
public void CanExecute_Save(object sender, CanExecuteRoutedEventArgs e)
{
e.CanExecute = true;
}
private void SliderRed_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
SetUndoValues(sender, txtRed);
}
private void SliderGreen_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
SetUndoValues(sender, txtGreen);
}
private void SliderBlue_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
SetUndoValues(sender, txtBlue);
}
private void SliderAlpha_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
SetUndoValues(sender, txtAlpha);
}
void SetUndoValues(Object sender, TextBox textBox)
{
previousSlider = (Slider)sender;
previousValue = (int)previousSlider.Value;
}
private void TxtRed_KeyUp(object sender, KeyEventArgs e)
{
GetColorFromTextBox((TextBox)sender, sliderRed);
}
private void TxtGreen_KeyUp(object sender, KeyEventArgs e)
{
GetColorFromTextBox((TextBox)sender, sliderGreen);
}
private void TxtBlue_KeyUp(object sender, KeyEventArgs e)
{
GetColorFromTextBox((TextBox)sender, sliderBlue);
}
private void TxtAlpha_KeyUp(object sender, KeyEventArgs e)
{
GetColorFromTextBox((TextBox)sender, sliderAlpha);
}
void GetColorFromTextBox(TextBox source, Slider target)
{
int col = 0;
if (int.TryParse(source.Text, out col))
{
bool overWrite = false;
if (col < 0) { col = 0; overWrite = true; }
if (col > 255) { col = 255; overWrite = true; }
source.Text = col + "";
target.Value = col;
if (overWrite == true) source.SelectAll();
}
}
private void TxtColorField_PreviewKeyDown(object sender, KeyEventArgs e)
{
switch (e.Key)
{
case Key.Escape: // undo current textbox edit
((TextBox)sender).Undo();
break;
}
}
} // class
} // namespace