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pausemenu.tscn
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183 lines (153 loc) · 5.37 KB
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[gd_scene load_steps=3 format=1]
[ext_resource path="res://presspause.gd" type="Script" id=1]
[sub_resource type="StyleBoxFlat" id=16]
content_margin/left = -1.0
content_margin/right = -1.0
content_margin/top = -1.0
content_margin/bottom = -1.0
bg_color = Color( 0, 0, 0, 0.784314 )
light_color = Color( 0.8, 0.8, 0.8, 1 )
dark_color = Color( 0.8, 0.8, 0.8, 1 )
border_size = 0
border_blend = true
draw_bg = true
[node name="Pause" type="Popup"]
process/pause_mode = 2
visibility/self_opacity = 0.0
anchor/right = 1
anchor/bottom = 1
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 0.0
margin/top = 0.0
margin/right = 0.0
margin/bottom = 0.0
popup/exclusive = false
script/script = ExtResource( 1 )
[node name="Panel" type="Panel" parent="."]
visibility/opacity = 0.75
anchor/right = 1
anchor/bottom = 1
focus/ignore_mouse = true
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 0.0
margin/top = 0.0
margin/right = 0.0
margin/bottom = 0.0
custom_styles/panel = SubResource( 16 )
[node name="VBoxContainer" type="VBoxContainer" parent="."]
focus/ignore_mouse = false
focus/stop_mouse = false
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 510.0
margin/top = 0.0
margin/right = 790.0
margin/bottom = 704.0
alignment = 1
[node name="Continue" type="Button" parent="VBoxContainer"]
rect/min_size = Vector2( 280, 56 )
focus_neighbour/left = NodePath("../Quit")
focus_neighbour/top = NodePath("../Quit")
focus_neighbour/right = NodePath("../About")
focus_neighbour/bottom = NodePath("../About")
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 0.0
margin/top = 264.0
margin/right = 280.0
margin/bottom = 320.0
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
text = "Continue"
flat = false
[node name="About" type="Button" parent="VBoxContainer"]
rect/min_size = Vector2( 280, 56 )
focus_neighbour/left = NodePath("../Continue")
focus_neighbour/top = NodePath("../Continue")
focus_neighbour/right = NodePath("../Quit")
focus_neighbour/bottom = NodePath("../Quit")
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 0.0
margin/top = 324.0
margin/right = 280.0
margin/bottom = 380.0
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
text = "About"
flat = false
[node name="Quit" type="Button" parent="VBoxContainer"]
rect/min_size = Vector2( 280, 56 )
focus_neighbour/left = NodePath("../About")
focus_neighbour/top = NodePath("../About")
focus_neighbour/right = NodePath("../Continue")
focus_neighbour/bottom = NodePath("../Continue")
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 0.0
margin/top = 384.0
margin/right = 280.0
margin/bottom = 440.0
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
text = "Quit"
flat = false
[node name="RichTextLabel" type="RichTextLabel" parent="."]
visibility/visible = false
anchor/right = 1
anchor/bottom = 1
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 60.0
margin/top = 40.0
margin/right = 60.0
margin/bottom = 0.0
bbcode/enabled = true
bbcode/bbcode = "
In 2016, just before I graduated from high school, I was asked to make a presentation on my last 1365 days at the school. I realized that I couldn't really remember, thanks to my many mental illnesses. So, instead, I made a game about what I could remember: a hostile world, bleak and full of inescapable monsters, but a world that I had just made it out of in one piece. 1365 is a reflection of my own struggles in overcoming Anxiety, Depression, and other such monsters of the mind, specifically in the context of public school.
While my understanding of myself and my world have changed drastically since I first started working on this game, I opted to keep the original concept intact. I've remade the original game entirely and added a few features that I didn't have time for, but otherwise the game is a time capsule to three years ago, when I finished its first incarnation.
Nearly every part of 1365 was made by me, including graphics, sound, code, writing, and concept. The only parts that weren't are the font, which is Little Monster by Jack Oatley, and the game engine itself, built by the Godot team. I couldn't have done it without them.
So, three years after its initial creation, I'm proud to present: 1365. I hope you enjoy playing it as much as I enjoyed making it!
[right]-Cicada Carpenter[/right]"
visible_characters = -1
percent_visible = 1.0
[node name="Back" type="Button" parent="."]
visibility/visible = false
anchor/left = 3
anchor/top = 1
anchor/right = 3
anchor/bottom = 1
rect/min_size = Vector2( 280, 56 )
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 140.0
margin/top = 80.0
margin/right = -140.0
margin/bottom = 24.0
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
text = "Back"
flat = false
[connection signal="pressed" from="VBoxContainer/Continue" to="." method="_on_Continue_pressed"]
[connection signal="pressed" from="VBoxContainer/About" to="." method="_on_About_pressed"]
[connection signal="pressed" from="VBoxContainer/Quit" to="." method="_on_Quit_pressed"]
[connection signal="pressed" from="Back" to="." method="_on_Back_pressed"]