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2 changes: 1 addition & 1 deletion doc/QuickStart
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ our website for that game, to ensure the issue is not already known:
https://www.scummvm.org/compatibility/

Please do not report bugs for games that are not listed as being
completeable in the 'Supported Games' section, or compatibility list. We
completable in the 'Supported Games' section, or compatibility list. We
-know- those games have bugs.

Please include the following information:
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6 changes: 3 additions & 3 deletions doc/cz/PrectiMe
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Expand Up @@ -1098,7 +1098,7 @@ Beneath a Steel Sky
it - Italština
pt - Portugalština
es - Španělština
se - Švédština
sv - Švédština

Broken Sword
en - Angličtina (výchozí)
Expand Down Expand Up @@ -1863,7 +1863,7 @@ Jsou rozpoznávána následující klíčová slova:
gameid řetězec Skutečné id hry. Užitečné, pokud máte několik verzí stejné hry a chcete pro ně různé přezdívky. Viz příklad.
description řetězec Popis hry jak se zobrazí ve spouštěči.
language řetězec Určí jazyk (en, us, de, fr, it, pt, es,
jp, zh, kr, se, gb, hb, cz, ru)
jp, zh, kr, sv, gb, hb, cz, ru)
speech_mute boolean Pokud true, řeč je ztlumena
subtitles boolean Pokud true jsou titulky zapnuty.
talkspeed číslo Zpoždění textu v hrách SCUMM, nebo rychlost textu v jiných hrách.
Expand Down Expand Up @@ -2097,7 +2097,7 @@ Na Windows můžete určit USE_WINDBG a připojit WinDbg pro procházení ladíc
Přečtěte si prosím:
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast>

Sony Playstation:
Sony PlayStation:
* Sony PlayStation 2
Přečtěte si prosím:
<https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2>
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6 changes: 3 additions & 3 deletions doc/de/LIESMICH
Original file line number Diff line number Diff line change
Expand Up @@ -1997,7 +1997,7 @@ Beneath a Steel Sky
it - Italienisch
pt - Portugiesisch
es - Spanisch
se - Schwedisch
sv - Schwedisch

Baphomets Fluch
en - Englisch (Standard)
Expand Down Expand Up @@ -2782,7 +2782,7 @@ Die folgenden Schlüsselwörter werden erkannt:
erscheinen wird

language Text Legt Sprache fest (de, en, us, fr, it, pt, es,
jp, zh, kr, se, gb, hb, cz, ru).
jp, zh, kr, sv, gb, hb, cz, ru).
speech_mute Bool Falls „true“, wird Sprachausgabe unterdrückt.
subtitles Bool Belegung mit „true“ aktiviert Untertitel.
talkspeed Zahl Textverzögerung in SCUMM-Spielen oder Texttempo
Expand Down Expand Up @@ -3148,7 +3148,7 @@ https://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_Crosscompiling
Weiterführende Informationen finden Sie unter:
https://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast

Sony Playstation:
Sony PlayStation:
* Sony PlayStation 2
Weiterführende Informationen finden Sie unter:
https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2
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6 changes: 3 additions & 3 deletions doc/docportal/advanced_topics/command_line.rst
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Expand Up @@ -176,7 +176,7 @@ Short options are listed where they are available.
``--iconspath=PATH``,,":ref:`Path to additional icons for the launcher grid view <iconspath>`",
``--initial-cfg=FILE``,``-i``,"Loads an initial configuration file if no configuration file has been saved yet.",
``--joystick=NUM``,,"Enables joystick input.",0
``--language``,``-q``,":ref:`Selects language <lang>`. Allowed values: en, de, fr, it, pt, es, jp, zh, kr, se, gb, hb, ru, cz",en
``--language``,``-q``,":ref:`Selects language <lang>`. Allowed values: en, de, fr, it, pt, es, jp, zh, kr, sv, gb, hb, ru, cz",en
``--list-all-debugflags``,,"Lists all debug flags",
``--list-all-engines``,,"Lists all detection engines, then exits",
``--list-audio-devices``,,"Lists all available audio devices",
Expand All @@ -191,7 +191,7 @@ Short options are listed where they are available.
``--md5``,,"Shows MD5 hash of the file given by ``--md5-path=PATH``. If ``--md5-length=NUM`` is passed then it shows the MD5 hash of the first or last ``NUM`` bytes of the file given by ``PATH``. If ``--md5-engine=ENGINE_ID`` option is passed then it auto-calculates the required bytes and its hash, overriding ``--md5-length``",
``--md5mac``,,"Shows MD5 hash for both the resource fork and data fork of the file given by ``--md5-path=PATH``. If ``--md5-length=NUM`` is passed then it shows the MD5 hash of the first or last``NUM`` bytes of each fork.",
``--md5-engine=ENGINE_ID``,,"Used with ``--md5`` to specify the engine for which number of bytes to be hashed must be calculated. This option overrides ``--md5-length`` if used along with it. Use ``--list-engines`` to find all engine IDs.",
``--md5-length=NUM``,,"Used with ``--md5`` or ``--md5mac`` to specify the number of bytes to be hashed.If ``NUM`` is 0, MD5 hash of the whole file is calculated. If ``NUM`` is negative, the MD5 hash is calculated from the tail. Is overriden if passed with ``--md5-engine`` option",0
``--md5-length=NUM``,,"Used with ``--md5`` or ``--md5mac`` to specify the number of bytes to be hashed. If ``NUM`` is 0, MD5 hash of the whole file is calculated. If ``NUM`` is negative, the MD5 hash is calculated from the tail. Is overridden if passed with ``--md5-engine`` option",0
``--md5-path=PATH``,,"Used with ``--md5`` or ``--md5mac`` to specify path of file to calculate MD5 hash of", ./scummvm
``--midi-gain=NUM``,,":ref:`Sets the gain for MIDI playback <gain>` Only supported by some MIDI drivers. 0-1000",100
``--multi-midi``,,":ref:`Enables combination AdLib and native MIDI <multi>`",false
Expand Down Expand Up @@ -262,7 +262,7 @@ Short options are listed where they are available.
``--screenshot-period=NUM``,,"When recording, triggers a screenshot every NUM milliseconds.(`Event Recorder <https://wiki.scummvm.org/index.php/Event_Recorder>`_)",60000
``--sfx-volume=NUM``,``-s``,":ref:`Sets the sfx volume <sfx>`, 0-255",192
``--show-fps``,,Turns on frames-per-second information in 3D games,false
``--soundfont=FILE``,,":ref:`Selects the SoundFont for MIDI playback. <soundfont>`. Only supported bysome MIDI drivers.",
``--soundfont=FILE``,,":ref:`Selects the SoundFont for MIDI playback. <soundfont>`. Only supported by some MIDI drivers.",
``--speech-volume=NUM``,``-r``,":ref:`Sets the speech volume <speechvol>`, 0-255",192
``--start-movie=NAME@NUM``,,"Starts Director movie at specified frame. Either can be specified without the other.",
``--stretch-mode=MODE``,, "Selects stretch mode.
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10 changes: 5 additions & 5 deletions doc/docportal/advanced_topics/configuration_file.rst
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Expand Up @@ -97,17 +97,17 @@ Example of a configuration file
Default configuration file option
=====================================

An initial (default) configuration file can be specified via the :doc:`command line <../advanced_topics/command_line>` using the ``--i`` or ``--initial-cfg`` option. ScummVM uses this default file if the configuration file is missing from its usual location, such as after initial install, or if the user deletes their configuration file.
An initial (default) configuration file can be specified via the :doc:`command line <../advanced_topics/command_line>` using the ``--i`` or ``--initial-cfg`` option. ScummVM uses this default file if the configuration file is missing from its usual location, such as after initial install, or if the user deletes their configuration file.

Setting an initial configuration file in this way allows default settings to easily be bundled with a game. The alternatives are to use the command line for all settings, which has fewer options and in some cases means the user can't change settings, or to install a default configuration file to a writable location and using the ``--config`` option, which is harder to deploy, and leaves the user with no way to restore default settings except re-installing the game.
Setting an initial configuration file in this way allows default settings to easily be bundled with a game. The alternatives are to use the command line for all settings, which has fewer options and in some cases means the user can't change settings, or to install a default configuration file to a writable location and using the ``--config`` option, which is harder to deploy, and leaves the user with no way to restore default settings except re-installing the game.


.. _configuration_keys:

Configuration keys
=====================

There are many recognized configuration keys. In the table below, each key is either linked to an explanatory description in the Settings pages, or has further information in the **Decription/Options** column.
There are many recognized configuration keys. In the table below, each key is either linked to an explanatory description in the Settings pages, or has further information in the **Description/Options** column.

.. csv-table::
:header-rows: 1
Expand Down Expand Up @@ -250,7 +250,7 @@ There are many recognized configuration keys. In the table below, each key is ei
- timidity"
":ref:`gui_browser_native <guibrowser>`", boolean, true
gui_browser_show_hidden,boolean,false, Shows hidden files/folders in the ScummVM file browser.
gui_list_max_scan_entries,integer,-1, "Specifies the threshold for scanning directories in the Launcher. If the number of game entires exceeds the specified number, then scanning is skipped."
gui_list_max_scan_entries,integer,-1, "Specifies the threshold for scanning directories in the Launcher. If the number of game entries exceeds the specified number, then scanning is skipped."
":ref:`gui_return_to_launcher_at_exit <guireturn>`",boolean,false,
gui_saveload_chooser,string,grid,"- list
- grid"
Expand Down Expand Up @@ -395,7 +395,7 @@ There are many recognized configuration keys. In the table below, each key is ei
- 44100"
":ref:`palette_mods <palette>`",boolean,false,
":ref:`platform <platform>`",string,,
":ref:`portaits_on <portraits>`",boolean,true,
":ref:`portraits_on <portraits>`",boolean,true,
":ref:`prefer_digitalsfx <dsfx>`",boolean,true,
":ref:`prerecorded_sounds <prerecorded>`",boolean,true,
":ref:`renderer <renderer>`",string,default,"
Expand Down
2 changes: 1 addition & 1 deletion doc/docportal/advanced_topics/understand_audio.rst
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Expand Up @@ -133,7 +133,7 @@ If you select an option that does not match the actual device, this might have u



macOS/Mac OSX
macOS/Mac OS X
***************

Mac has a built-in MIDI synthesizer; Apple DLS software synthesizer. It uses the Mac's built-in sounds (which are based on Roland GS).
Expand Down
6 changes: 3 additions & 3 deletions doc/docportal/advanced_topics/understand_search_box.rst
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Expand Up @@ -60,7 +60,7 @@ Here are some more examples:
- ``guioptions:noLang`` - games without displayed language
- ``keymap_engine-default_LCLK:MOUSE_RIGHT`` - games with right mouse button remapped to left mouse button

Abbrevating configuration keys
Abbreviating configuration keys
*******************************************

To abbreviate the 6 most common configuration keys, just type any prefix instead of full strings for those keys:
Expand Down Expand Up @@ -102,7 +102,7 @@ To abbreviate the 6 most common configuration keys, just type any prefix instead

.. note::

The ``platform`` key can't be abbrevated to ``p``, since ``p`` is already used for ``path``.
The ``platform`` key can't be abbreviated to ``p``, since ``p`` is already used for ``path``.


Inverting the search pattern
Expand All @@ -111,7 +111,7 @@ ___________________________________________
To invert the search result, prefix the search pattern with the`!` character. For example:

- ``!GOG`` - games that don't contain "GOG" substring in description
- ``!lang=ru`` - games not in Russian languange
- ``!lang=ru`` - games not in Russian language
- ``!p:demo`` - games that don't have "demo" substring in game path
- ``!engine~sword#`` - games not made with "sword1" and "sword2" engines (but "sword25" is fine)

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2 changes: 1 addition & 1 deletion doc/docportal/help/report_bugs.rst
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Expand Up @@ -5,7 +5,7 @@ Report a bug

To report a bug, go to the ScummVM `Issue Tracker <https://bugs.scummvm.org/>`_ and log in with your GitHub account.

Please make sure the bug is reproducible, and still occurs in the latest git/Daily build version. Also check the `compatibility list <https://www.scummvm.org/compatibility/>`_ for that game, to ensure the issue is not already known. Please do not report bugs for games that are not listed as completeable on the `Supported Games <https://wiki.scummvm.org/index.php?title=Category:Supported_Games>`_ wiki page, or on the compatibility list. We already know those games have bugs!
Please make sure the bug is reproducible, and still occurs in the latest git/Daily build version. Also check the `compatibility list <https://www.scummvm.org/compatibility/>`_ for that game, to ensure the issue is not already known. Please do not report bugs for games that are not listed as completable on the `Supported Games <https://wiki.scummvm.org/index.php?title=Category:Supported_Games>`_ wiki page, or on the compatibility list. We already know those games have bugs!

Please include the following information in the bug report:

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2 changes: 1 addition & 1 deletion doc/docportal/other_platforms/amigaos_4.rst
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Expand Up @@ -22,7 +22,7 @@ Optional: Run the extracted ``ScummVM_Install`` script. This installer guides yo

The ScummVM installer.

Note: AmiUpdate is already aware of ScummVM and will automatically keep ScummVM up to date through it's ``Autoinstall`` script.
Note: AmiUpdate is already aware of ScummVM and will automatically keep ScummVM up to date through its ``Autoinstall`` script.


Transferring game files
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10 changes: 5 additions & 5 deletions doc/docportal/other_platforms/ios.rst
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Expand Up @@ -57,7 +57,7 @@ Controls
Apple Pencil control, Action
Touch, Left mouse click
Touch & hold for >0.5s, "Left mouse button hold and drag, such as for selection from action wheel in Curse of Monkey Island"
3 quick touches, Right mouse click
3 quick touches, Right mouse click
3 quick touches & hold for >0.5s, "Right mouse button hold and drag, such as for selection from action wheel in Tony Tough"


Expand Down Expand Up @@ -90,7 +90,7 @@ For a two finger double tap, hold one finger down and then double tap with a sec
Keyboard
^^^^^^^^^^^^^^^^^^^^

If no external keyboard is connected, the pinch gesture shows and hides the onscreen keyboard. When an external keyboard is connected the inputs from the external keyboard is enaled by default.
If no external keyboard is connected, the pinch gesture shows and hides the onscreen keyboard. When an external keyboard is connected, input from the external keyboard is enabled by default.
External keyboards are supported and from iOS 13.4 most of the special keys, e.g. function keys, Home and End, are mapped.
For external keyboards missing the special keys, e.g. the Apple Magic Keyboard for iPads, the special keys can be triggered using the following key combinations:

Expand Down Expand Up @@ -136,6 +136,6 @@ Known issues
===============

- If ScummVM is uninstalled or downgraded, its internal and external app spaces are fully deleted. If you want to keep saved games use ScummVM's :doc:`cloud <../use_scummvm/connect_cloud>` or LAN functionality to keep those files. Alternatively, change the saved game path to a shared location such as an SD card.
- If closing the ScummVM application (background mode) and then killing the application (by swiping the application upwards) there is a risk that the ScummVM configuration file becomes corrupted. Make sure not to kill the application to soon after ptting it to background.
- In rare cases the ScummVM folder is not created in the "Files" application after installing ScummVM. Make sure the ScummVM folder shows up after installation. If not, uninstall the ScummVM, restart the iOS device and reinstall ScummVM.
- In rare cases the system mouse pointer on iPadOS is not hidden so both the ScummVM arrow mouse pointer and the iPadOS system pointer are seen in parallell. It's usually fixed when restartarting the iPad.
- If closing the ScummVM application (background mode) and then killing the application (by swiping the application upwards) there is a risk that the ScummVM configuration file becomes corrupted. Make sure not to kill the application too soon after putting it in the background.
- In rare cases the ScummVM folder is not created in the "Files" application after installing ScummVM. Make sure the ScummVM folder shows up after installation. If not, uninstall ScummVM, restart the iOS device, and reinstall ScummVM.
- In rare cases the system mouse pointer on iPadOS is not hidden so both the ScummVM arrow pointer and the iPadOS system pointer are seen at the same time. It's usually fixed by restarting the iPad.
2 changes: 1 addition & 1 deletion doc/docportal/other_platforms/nintendo_3ds.rst
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ Simulates the click and release of the mouse buttons every time you touch and re

Magnify mode
****************
Due to the low resolutions of the 3DS screens (400x240 for the top, and 320x240 for the bottom), games that run at a higher resolution will inevitably lose some visual detail from being scaled down. This can result in situations where essential information, such as text, is indiscernable.
Due to the low resolutions of the 3DS screens (400x240 for the top, and 320x240 for the bottom), games that run at a higher resolution will inevitably lose some visual detail from being scaled down. This can result in situations where essential information, such as text, is indiscernible.

Magnify mode increases the scale factor of the top screen back to 1, but the bottom screen remains unchanged. The touchscreen can then be used to change which part of the game display is being magnified. This can be done even in situations where the cursor is disabled, such as during full-motion video segments.

Expand Down
4 changes: 2 additions & 2 deletions doc/docportal/other_platforms/playstation_3.rst
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Expand Up @@ -7,14 +7,14 @@ This page contains all the information you need to get ScummVM up and running on
What you'll need
===================

- A Homebrew enabled Playstation 3 console. How to enable homebrew is outside the scope of this documentation.
- A homebrew-enabled PlayStation 3 console. How to enable homebrew is outside the scope of this documentation.
- A USB drive
- A computer

Installing ScummVM
=====================================

Download the Playstation 3 package from the `ScummVM Downloads page <https://www.scummvm.org/downloads/>`_. Copy the ``.pkg`` file to a USB drive.
Download the PlayStation 3 package from the `ScummVM Downloads page <https://www.scummvm.org/downloads/>`_. Copy the ``.pkg`` file to a USB drive.

Plug the USB drive into the PS3. Go to the XMB, then go to **Games > Install Package** to install the ScummVM package.

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4 changes: 2 additions & 2 deletions doc/docportal/other_platforms/playstation_vita.rst
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Expand Up @@ -105,11 +105,11 @@ These controls can also be manually configured in the :doc:`Keymaps tab <../sett
Keyboard and mouse support
****************************

Real bluetooth mice and keyboards work on the Vita and are supported by ScummVM. Go to **Settings > Devices** on the Vita home screen to pair your devices.
Real Bluetooth mice and keyboards work on the Vita and are supported by ScummVM. Go to **Settings > Devices** on the Vita home screen to pair your devices.

.. note::

Not all bluetooth keyboards or mice pair successfully with the Vita. The ScummVM team tested the Jelly Bean BT keyboard and mouse combo (ASIN:B06Y56BBYP) and with the standalone Jelly Comb Bluetooth Wireless Mouse (ASIN:B075HBDWCF).
Not all Bluetooth keyboards and mice pair successfully with the Vita. The ScummVM team tested the Jelly Bean BT keyboard and mouse combo (ASIN:B06Y56BBYP) and the standalone Jelly Comb Bluetooth Wireless Mouse (ASIN:B075HBDWCF).

Touch support
****************
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2 changes: 1 addition & 1 deletion doc/docportal/settings/audio.rst
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Expand Up @@ -300,7 +300,7 @@ MT-32 Device
.. _nativemt32:

**True Roland MT-32 (disable GM emulation)**
Tells ScummVM that the MIDI device is an actual Roland MT-32, LAPC-I, CM-64, CM-32L, CM-500 or other MT-32 device. Note that this cannot be used in conjuntion with the Roland GS device option.
Tells ScummVM that the MIDI device is an actual Roland MT-32, LAPC-I, CM-64, CM-32L, CM-500 or other MT-32 device. Note that this cannot be used in conjunction with the Roland GS device option.

*native_mt32*

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