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PLAYGROUND3D: Make various improvements#6534

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aquadran merged 3 commits intoscummvm:masterfrom
BallM4788:p3d-improve
Apr 5, 2025
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PLAYGROUND3D: Make various improvements#6534
aquadran merged 3 commits intoscummvm:masterfrom
BallM4788:p3d-improve

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@BallM4788
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  • Implement Tests 2 and 4 in the OpenGL Shaders renderer
  • In Test 4, make sure the red square is completely out of view before it is warped from the top-right corner to the bottom-left corner.
  • Left-clicking the screen starts the next test. For example, left-clicking when Test 1 is running will start Test 2; if Test 5 is the current test, the cycle will loop back to Test 1. This eliminates the need to recompile every time you want to do a different test.

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aquadran commented Apr 4, 2025

last 2 commits can be squashed to previous commits

If Test 5 is currently running, the program will loop back to Test 1.
@BallM4788 BallM4788 marked this pull request as draft April 4, 2025 18:55
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Forgot to add the new fragment/vertex files to devtools/create_project/xcode.cpp and dists/scummvm.rc.

@BallM4788 BallM4788 marked this pull request as ready for review April 4, 2025 19:09
@aquadran aquadran merged commit 172a596 into scummvm:master Apr 5, 2025
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