AGS: Avoid stack frame size warning in AGS3::unload_game#6450
Merged
bluegr merged 1 commit intoscummvm:masterfrom Feb 23, 2025
Merged
AGS: Avoid stack frame size warning in AGS3::unload_game#6450bluegr merged 1 commit intoscummvm:masterfrom
bluegr merged 1 commit intoscummvm:masterfrom
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Instead of allocating the GameState and GameSetupStruct variables on stack and erase the heap version, deallocate the old ones and reallocate new ones.
Member
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Before this change, I got the following warning: After the change, the warning is gone. So that part of it seems to work, at least. |
tag2015
approved these changes
Feb 23, 2025
Member
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Thanks! Straightforward implementation, which fixes the issue at hand |
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Instead of allocating the GameState and GameSetupStruct variables on stack and erase the heap version, deallocate the old ones and reallocate new ones.