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detection.cpp
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55 lines (46 loc) · 1.68 KB
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/md5.h"
#include "common/str-array.h"
#include "common/translation.h"
#include "common/util.h"
#include "gamos/detection.h"
#include "gamos/detection_tables.h"
class GamosMetaEngineDetection : public AdvancedMetaEngineDetection<Gamos::GamosGameDescription> {
public:
GamosMetaEngineDetection(): AdvancedMetaEngineDetection(
Gamos::gameDescriptions, Gamos::gamosGames) {
}
~GamosMetaEngineDetection() override {}
const char *getName() const override {
return "gamos";
}
const char *getEngineName() const override {
return "Gamos";
}
const char *getOriginalCopyright() const override {
return "Gamos (C) 1996-1998";
}
};
REGISTER_PLUGIN_STATIC(GAMOS_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, GamosMetaEngineDetection);