godotengine projects
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30 open and 4 closed projects found.
#111 updated Mar 10, 2026
https://contributing.godotengine.org/en/latest/other/triage/release_priorities.html
#61 updated Mar 10, 2026
Project for the GDScript team to triage issues and keep track of their priority and complexity.
#79 updated Mar 10, 2026
Project for the Buildsystem team to triage issues and keep track of their priority and complexity.
#53 updated Mar 9, 2026
Keeping track of usability issues and PRs.
#145 updated Mar 9, 2026
Project for the Platforms team and subteams to triage issues and keep track of their priority and complexity.
#84 updated Mar 7, 2026
A collection of features and bugs pertinent to VFX and Tech art
#54 updated Mar 6, 2026
Tracking and optimizing the flow of digital assets from creation to integration
#72 updated Feb 27, 2026
#115 updated Feb 23, 2026
List of issues marked as trackers in the Godot project
#58 updated Feb 20, 2026
A list of bug reports and issues, grouped by teams and categorized by priority
#28 updated Feb 13, 2026
For tracking main repo PRs that need changes to the online manual, such as a new page.
#94 updated Jan 30, 2026
A project to collect all issues that interact with finishing the motion blur implementation
#89 updated Mar 3, 2025
Template for issue triage and prioritization for individual teams / engine areas.
#77 updated Dec 11, 2024
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