Class Napi::Symbol inherits from class Napi::Name.
Instantiates a new Napi::Symbol value.
Napi::Symbol::Symbol();Returns a new empty Napi::Symbol.
Napi::Symbol::New(napi_env env, const std::string& description);
Napi::Symbol::New(napi_env env, const char* description);
Napi::Symbol::New(napi_env env, Napi::String description);
Napi::Symbol::New(napi_env env, napi_value description);[in] env: Thenapi_envenvironment in which to construct theNapi::Symbolobject.[in] value: The C++ primitive which represents the description hint for theNapi::Symbol.descriptionmay be any of:std::string&- UTF8 string description.const char*- represents a UTF8 string description.String- Node addon API String description.napi_value- Node-APInapi_valuedescription.
If an error occurs, a Napi::Error will get thrown. If C++ exceptions are not
being used, callers should check the result of Napi::Env::IsExceptionPending before
attempting to use the returned value.
static Napi::Symbol Napi::Symbol::WellKnown(napi_env env, const std::string& name);[in] env: Thenapi_envenvironment in which to construct theNapi::Symbolobject.[in] name: The C++ string representing theNapi::Symbolto retrieve.
Returns a Napi::Symbol representing a well-known Symbol from the
Symbol registry.
static Napi::Symbol Napi::Symbol::For(napi_env env, const std::string& description);
static Napi::Symbol Napi::Symbol::For(napi_env env, const char* description);
static Napi::Symbol Napi::Symbol::For(napi_env env, String description);
static Napi::Symbol Napi::Symbol::For(napi_env env, napi_value description);[in] env: Thenapi_envenvironment in which to construct theNapi::Symbolobject.[in] description: The C++ string representing theNapi::Symbolin the global registry to retrieve.
Searches in the global registry for existing symbol with the given name. If the symbol already exist it will be returned, otherwise a new symbol will be created in the registry. It's equivalent to Symbol.for() called from JavaScript.