11[gd_scene load_steps =13 format =2 ]
22
3- [ext_resource path ="res://FarmNer/Assets/TilesetScenes/TilesetGraveyard .png" type ="Texture" id =1 ]
3+ [ext_resource path ="res://FarmNer/Assets/Textures/nastyTexture .png" type ="Texture" id =1 ]
44[ext_resource path ="res://FarmNer/Assets/Textures/lightTexture.png" type ="Texture" id =2 ]
55[ext_resource path ="res://FarmNer/Assets/TheNasty/TheNasty.gd" type ="Script" id =3 ]
66[ext_resource path ="res://FarmNer/Assets/Textures/smoke.png" type ="Texture" id =4 ]
@@ -49,26 +49,26 @@ void fragment()
4949}
5050"
5151
52- [sub_resource type ="OpenSimplexNoise" id =7 ]
52+ [sub_resource type ="OpenSimplexNoise" id =3 ]
5353octaves = 9
5454
55- [sub_resource type ="NoiseTexture" id =6 ]
55+ [sub_resource type ="NoiseTexture" id =4 ]
5656width = 2048
5757height = 2048
58- noise = SubResource ( 7 )
58+ noise = SubResource ( 3 )
5959
60- [sub_resource type ="ShaderMaterial" id =3 ]
60+ [sub_resource type ="ShaderMaterial" id =5 ]
6161resource_local_to_scene = true
6262shader = SubResource ( 2 )
63- shader_param/outline_color = Color ( 1 , 1 , 1 , 1 )
64- shader_param/isOrbDead = 0
63+ shader_param/outline_color = Color ( 1 , 0 , 0 , 1 )
64+ shader_param/isOrbDead = false
6565shader_param/turnOn = 0.0
6666shader_param/value = 1.0
67- shader_param/noise_texture = SubResource ( 6 )
67+ shader_param/noise_texture = SubResource ( 4 )
6868
69- [sub_resource type ="CircleShape2D" id =4 ]
69+ [sub_resource type ="CircleShape2D" id =6 ]
7070
71- [sub_resource type ="RectangleShape2D" id =5 ]
71+ [sub_resource type ="RectangleShape2D" id =7 ]
7272
7373[node name ="TheNasty" type ="Node2D" ]
7474script = ExtResource ( 3 )
@@ -80,10 +80,9 @@ position = Vector2( -3.16492, 1.41275 )
8080scale = Vector2 ( 0.131266 , 0.0971233 )
8181
8282[node name ="Light2D" type ="Light2D" parent ="." ]
83- position = Vector2 ( -3.58982 , 2.17278 )
84- scale = Vector2 ( 0.131266 , 0.0971233 )
83+ position = Vector2 ( -3.86867 , 2.93383 )
84+ scale = Vector2 ( 0.165794 , 0.109271 )
8585texture = ExtResource ( 2 )
86- energy = 0.8
8786mode = 1
8887
8988[node name ="StaticBody2D" type ="StaticBody2D" parent ="." ]
@@ -93,10 +92,11 @@ position = Vector2( -3.16492, 2.24607 )
9392shape = SubResource ( 1 )
9493
9594[node name ="Sprite" type ="Sprite" parent ="." ]
96- material = SubResource ( 3 )
95+ material = SubResource ( 5 )
96+ position = Vector2 ( -3.99342 , 12.8266 )
9797texture = ExtResource ( 1 )
9898region_enabled = true
99- region_rect = Rect2 ( 88 , 16 , 24 , 24 )
99+ region_rect = Rect2 ( 72 , 32 , 48 , 48 )
100100
101101[node name ="CPUParticles2D" type ="CPUParticles2D" parent ="." ]
102102position = Vector2 ( -3.47111 , 1.10718 )
@@ -112,22 +112,24 @@ angular_velocity = -371.61
112112angular_velocity_random = 0.52
113113
114114[node name ="Area2D" type ="Area2D" parent ="." ]
115+ scale = Vector2 ( 1.30785 , 1.30785 )
115116collision_layer = 8192
116117collision_mask = 8192
117118
118119[node name ="CollisionShape2D" type ="CollisionShape2D" parent ="Area2D" ]
119120position = Vector2 ( -3.16492 , 1.41275 )
120121scale = Vector2 ( 0.922848 , 0.922848 )
121- shape = SubResource ( 4 )
122+ shape = SubResource ( 6 )
122123
123124[node name ="PlayerCollisionNasty" type ="Area2D" parent ="." ]
125+ scale = Vector2 ( 1.48689 , 1.48689 )
124126collision_layer = 8193
125127collision_mask = 8193
126128
127129[node name ="CollisionShape2D" type ="CollisionShape2D" parent ="PlayerCollisionNasty" ]
128130position = Vector2 ( -3.16492 , 2.24607 )
129131scale = Vector2 ( 3.06093 , 3.06093 )
130- shape = SubResource ( 5 )
132+ shape = SubResource ( 7 )
131133[connection signal ="tween_completed" from ="Tween" to ="." method ="_on_Tween_tween_completed" ]
132134[connection signal ="input_event" from ="Area2D" to ="." method ="_on_Area2D_input_event" ]
133135[connection signal ="mouse_entered" from ="Area2D" to ="." method ="_on_Area2D_mouse_entered" ]
0 commit comments