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Pull requests: godotengine/godot

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Pull requests list

Fix materials with inverted depth always being invisible with proximity fade bug cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release topic:rendering topic:3d
#117270 opened Mar 9, 2026 by Calinou Loading… 4.7
Bypass physics command queue during physics processing bug cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release regression topic:physics
#117268 opened Mar 9, 2026 by mihe Loading… 4.7
2
GDScript: preserve constant initializer value
#117266 opened Mar 9, 2026 by Bashar-R Loading…
Fix find next (f3) match line behind find bar
#117261 opened Mar 9, 2026 by Cboyd97 Loading…
Update layer selector when modifying the TileMap in the inspector bug cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release topic:editor topic:2d
#117256 opened Mar 9, 2026 by YeldhamDev Loading… 4.7
Fix TabContainer set current tab not immediately updating visibility bug cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release regression topic:editor topic:gui
#117232 opened Mar 8, 2026 by kitbdev Loading… 4.7
2
1
ProTip! What’s not been updated in a month: updated:<2026-02-09.
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