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Animation track path confuses to solve nested nodepaths with the same word like Bone2D/Bone2D/Bone2D and cause wrong result #115407

@Ughuuu

Description

@Ughuuu

Tested versions

  • Happes in 4.6
  • Does not happen in 4.5

System information

macOS

Issue description

Image Image

Sometimes the bones don't follow the put value in Animation Player.

Another example:

Screen.Recording.2026-01-26.at.22.31.47.mov

Steps to reproduce

I am not sure, will try to get a small project where it happens, but it seems random. I had some animations that worked and now they no longer work in 4.6

Also, it seems that sometimes the bone is reverted by the animation, unless I delete the animation keyframe:

Screen.Recording.2026-01-26.at.22.36.59.mov

Minimal reproduction project (MRP)

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