The development of a theme with transparency was not successful... #1016
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Germyoksard
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@Germyoksard Not sure what exactly you're saying? Which version of the engine and the game are you using? I've tried to compile and use FLARE after this feature was announced and released, and it worked well for me. Maybe it broke since? If the game crashes by simply using the latest versions of the engine and the game, I think it's worth even a bug report, not "just" a discussion. |
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Based on my thoughts about integrating a method such as tile transparency when the protagonist moves behind rocks or walls, I downloaded the files responsible for some of the new features and, at the same time, the desired effect. Unfortunately, a successful engine compilation was followed by a failure regarding the engine and game versions. Later it became clear that only the 1.14 engine was suitable for empyrean campaign and fantasycore 1.08. When installing new files, the engine automatically became newer and was no longer friendly with the game, so it crashes under different circumstances.
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