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Sleepy Engine

Sleepy engine is a 64-bit, open source and lightweight framework which supports the creation of 2D platformer games using C++.

Team

This engine is currently being developed by members of the Sleepy Team group for the module COSE60591-2020 Group Game Development and Work-Based Simulation as part of Staffordshire University's BSc (Hons) Computer Games Programming Course

  • Cameron Brown
  • Hartwig Hoehlmueller
  • Joe Bevan
  • Laurentiu Vasilachi
  • Luke Barsby
  • Sam Crook
  • Sofia Baldin
  • Tanvir Khan

Engine Features

  • Level / Scene Management
  • Support for wav files
  • Asset Management
  • Editor GUI
  • Support for both OpenGL and DirectX
  • Linux Support (Planned)
  • Physics Engine (Planned)
  • Scripting (Planned)
  • Saving and Loading in Binary (Planned)
  • Memory Management (Planned)

Third Party Libraries

  • ImGui
  • STB Image Loader
  • GLM
  • TinyXML
  • OpenAL Soft
  • Glad
  • dr_wav
  • ImFileDialog
  • ImPlot
  • Lua
  • Sol2

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