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Lock server settings
Matthias Mailรคnder edited this page May 31, 2024
ยท
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It is possible to lock lobby settings on the server side. Assuming you want to do this for your Red Alert dedicated server (otherwise replace ra by the ID of the mod your server is for), follow these steps:
Add the following line to the Rules section of the mod.yaml file your server uses:
ra|rules/server-overrides.yamlNow create the server-overrides.yaml file in ./mods/ra/rules/. You can use the following as template for its content:
Player:
Shroud:
ExploredMapCheckboxEnabled: false
FogCheckboxEnabled: true
PlayerResources:
DefaultCash: 5000
DeveloperMode:
CheckboxEnabled: false
# The following three are not present in all mods
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Enabled: false
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Enabled: true
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Enabled: false
World:
CrateSpawner:
CheckboxEnabled: true
MapBuildRadius:
AllyBuildRadiusCheckboxEnabled: true
BuildRadiusCheckboxEnabled: true
MapOptions:
ShortGameCheckboxEnabled: true
TechLevel: unrestricted # possible values: infantryonly, low, medium, nosuperweapons, unrestricted
GameSpeed: default # possible values: slowest, slower, default, fast, faster, fastest
MapStartingLocations:
SeparateTeamSpawnsCheckboxEnabled: true
SpawnStartingUnits:
StartingUnitsClass: none # possible values: none, light, heavy
TimeLimitManager:
TimeLimitLocked: trueYou can view more details on the traits and values at: https://docs.openra.net/en/release/traits/
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